Cutscenes

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NeuralStunner
 
 
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Re: Cutscenes

Post by NeuralStunner »

That said, you can use full paths+filenames (and TEXTURES can define names of arbitrary length, maybe trimming down said full paths).

I think in-engine cutscenes are cooler, though. :D
hardcore_gamer
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Re: Cutscenes

Post by hardcore_gamer »

wildweasel wrote:Even in that case, though, you have roughly eight "digits" to use, and you're not restricted to just numbers. 90 minutes of 24 FPS video is about 129,600 frames, so you'd have room for two characters as a prefix unless you're using a base-36 naming scheme.

As for the practicality, though, I'd agree in that it's really not that practical. =P
Might be ok for brief cutscenes though, like short ones at the start and end.
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