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Deathkings Patch?

PostPosted: Sat Jul 07, 2018 8:34 pm
by AvzinElkein
I heard that Deathkings has a bit of a bug; has anyone made a pk3 that fixes that bug?

Re: Deathkings Patch?

PostPosted: Sat Jul 07, 2018 9:04 pm
by wildweasel
AvzinElkein wrote:I heard that Deathkings has a bit of a bug; has anyone made a pk3 that fixes that bug?

Do you have a source for that?

Re: Deathkings Patch?

PostPosted: Sun Jul 08, 2018 3:28 pm
by AvzinElkein
I started the game, and it gave me the following message (may be minor, but still):
Line 1023 (type 11:Door_Open), arg 4 is 7 (should be 0)

Re: Deathkings Patch?

PostPosted: Sun Jul 08, 2018 5:42 pm
by Gez
You can ignore safely it. This message is more for modders testing their maps than for players playing finished maps.

It just warns that an unnecessary parameter is set, and this might cause problems in the future if the function (Door_Open in this case) was extended with a fourth parameter because then a non-zero value would be interpreted in ways the original map designers couldn't intend.

But as of now, it doesn't do anything, so you can just ignore it.