A first try at mapping

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
Post Reply
invictius
Posts: 429
Joined: Fri Aug 03, 2012 6:44 am

A first try at mapping

Post by invictius »

It's only vanilla. Thinking of doing improvements like some custom textures.
Last edited by invictius on Sun Jun 17, 2018 11:30 am, edited 1 time in total.
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: A first try at mapping

Post by wildweasel »

Your video link appears to be broken.
User avatar
SiMpLeToNiUm
Posts: 112
Joined: Mon Aug 01, 2016 9:06 am

Re: A first try at mapping

Post by SiMpLeToNiUm »

invictius wrote:Thinking of doing improvements like some custom textures.
Personally, I would get comfortable mapping vanilla before adding on complexity. I'm still learning new techniques and have been mapping for a while now. I'm not good by any means, but I would find it even more difficult, especially in the early stages, to add more "stuff" to my levels.

*EDIT - Sorry for month bump...thought it said Jul, not Jun...
Post Reply

Return to “General”