Z Chex Quest: Froot Gone Bad

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

should i work on it?

yes
14
93%
no
1
7%
 
Total votes : 15

Postby Enjay » Thu Sep 18, 2003 2:04 pm

OK, I got it via a PM (thanks again).

Looks promising. Good bit of humour - especially the "safe place" you're sending the flemoids. :)

2 comments:

These is spelled these, not theese (unless Chex cerial people have an accent).

The blue text is hard to read - especially when it is used on top of a blue carpet.
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Postby Biff » Thu Sep 18, 2003 4:43 pm

Don't worry Nigel, I already gave him a spelling lesson. :)

Hmm, in the US, cerial = cereal. :/

Hahaha, that "safe place" was too funny!
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Postby Bio Hazard » Thu Sep 18, 2003 5:03 pm

do you really think that they went somewhere nice when you zorched them???


CALL FOR HELP!

i seriously need textures bad, it looks like a bad doom1 level so far

I also need a .MOD/.S3M Artist for some music
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Postby Enjay » Fri Sep 19, 2003 6:44 am

Biff wrote:Don't worry Nigel, I already gave him a spelling lesson. :)

Hmm, in the US, cerial = cereal. :/



Aha! spotted my deliberate mistake then ( :oops: ) It's cereal in the UK too. :lol:
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Postby Zell » Fri Sep 19, 2003 1:18 pm

Enjay wrote:
Biff wrote:Don't worry Nigel, I already gave him a spelling lesson. :)

Hmm, in the US, cerial = cereal. :/



Aha! spotted my deliberate mistake then ( :oops: ) It's cereal in the UK too. :lol:


lmao

but anyway, biohazrd, maybe you should rip some textures from the orginal game??
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Postby Bio Hazard » Fri Sep 19, 2003 5:09 pm

Zell wrote:maybe you should rip some textures from the orginal game??


i am but the original game has a tiny amount of textures


and Enjay: You Fail It (TM)
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Postby Zell » Sun Sep 21, 2003 3:03 pm

lmao it just hit me: They made a mod for doom and stuck it in the cereal? thats cool =p never knew it went off the doom engine. =p
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Postby StriderSkorpion » Mon Sep 22, 2003 9:27 pm

There are two full versions of Chex Quest, which are, of course, 1 and 2. The second one was only available from the game designers' website. They also released a beta version of the third installment according to the Underdogs website. You can download all three versions from http://www.the-underdogs.org (just search for Chex Quest).
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Postby cccp_leha » Wed Sep 24, 2003 9:55 am

The Ultimate DooMer wrote:
Bio Hazard wrote:how do you ADD flats... (not replace) so that they show up as new flats in WA. i never figured this out


Just stick your flats in with Wintex and rename F_END to FF_END and it'll be fine.

I have had an instance where I saved a WAD in WinTEX, after which it got horribly fubar'd, therefore rendering it practically uneditable in WA. XWE worked better for me.
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Postby bimshwel » Wed Sep 24, 2003 12:57 pm

I prefer a mixture of both, just because I find xwe's interface horribly lacking. Just don't have the same wad open in both at the same time, because of confusion, and the possibility of file corruption. Pretty soon, my resource wad was accepting bribes from the hamster lobby and fixing elections, just despicable. Luckily, xwe generates a few hundred clogging megabytes of back-up per month, so order has been restored. Just so you know.
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