Where are shadow map and SSAO settings?

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Where are shadow map and SSAO settings?

Postby invictius » Tue Feb 20, 2018 2:05 pm

Really want to try these out with my gtx 1070 because:

Graf Zahl wrote:
If you want to talk performance, the features that really need some power are SSAO and shadowmaps. Those may benefit from a 1080.


Also, are tonemaps basically HDR? They just seem to change colours for me (though I do have a HDR monitor)

Portals with AO?

What maps benefit from these the most, I'm guessing things like blade of agony and not vanilla levels?

And finally, can I make the options menu/text really small? It would be helpful in trying to see the difference between all these options without taking screenshots.
invictius
 
Joined: 03 Aug 2012

Re: Where are shadow map and SSAO settings?

Postby dpJudas » Tue Feb 20, 2018 4:43 pm

SSAO stands for screen space ambient occlusion and the menu option is probably called Ambient Occlusion.

Tonemaps aren't HDR. They just change the colors. GZDoom does not have any HDR monitor support.
dpJudas
 
 
 
Joined: 28 May 2016

Re: Where are shadow map and SSAO settings?

Postby invictius » Tue Feb 20, 2018 4:46 pm

dpJudas wrote:SSAO stands for screen space ambient occlusion and the menu option is probably called Ambient Occlusion.

Tonemaps aren't HDR. They just change the colors. GZDoom does not have any HDR monitor support.


Are tonemaps meant to cause a performance hit?
invictius
 
Joined: 03 Aug 2012


Return to General

Who is online

Users browsing this forum: Ahrefs [Bot] and 6 guests