Spoiler:It used to run so well I could even reccord it, but now it gets laggy in the very same computer. In some areas it gets almost "undoable".
You see, I'm not complaining, I just want to know why it has changed, so I can fix the map. Is it more dificult to the engine now to handle big open line-horizon'ed maps?
Also, what settings can I use to make things more soft?(Other than using lower res, of course - anyway, lowering my GZDoom's res havent helped that much either).
Thanks in advanced.