about enemies

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
Post Reply
shadstarn
Posts: 218
Joined: Fri Dec 22, 2017 6:22 pm

about enemies

Post by shadstarn »

i am in very big need of having enemy mods because i am tired of killing vanilla monsters and TMA or plutonia or naztis can someone help me find more? iam surprised there are not more mods for enemies

also

can someone mod the doomnukem mod to have normal enemies ? or make a weapons mod only with it? its the best duke nukem mod but forced enemies
User avatar
Shadelight
Posts: 5113
Joined: Fri May 20, 2005 11:16 am
Location: Labrynna

Re: about enemies

Post by Shadelight »

Image
User avatar
Reactor
Posts: 2091
Joined: Thu Feb 03, 2011 6:39 pm
Location: Island's Beauty, Hungary

Re: about enemies

Post by Reactor »

I have some new enemies alright, but they hasn't any programming code (yet), only sounds and graphics. So you shall need some extra help with them, but...well....better than nothing.

Alternatively, take a look around on Realm667, it has lots of fan-made new enemies with code and everything.
Nevander
Posts: 2254
Joined: Mon Jan 06, 2014 11:32 pm

Re: about enemies

Post by Nevander »

Posting only an image (which is broken). Very useful moderation.
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: about enemies

Post by wildweasel »

Nevander wrote:Posting only an image (which is broken). Very useful moderation.
Hey, if you have a problem with a moderator, why not contact someone about it, instead of dropping passive aggressive snark?
Post Reply

Return to “General”