Has anyone ever tried adapting Doom 3 into classic Doom?

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Atik
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Joined: Wed Sep 13, 2017 12:25 am

Has anyone ever tried adapting Doom 3 into classic Doom?

Post by Atik »

So, unpopular opinion: I like Doom 3.

It was actually my introduction into Doom, and I generally enjoy slower-paced shooters with nice, powerful-feeling weapons. The machinegun and plasma rifle especially always felt great in D3.

I know metadoom adapts a few of the weapons, but I don't find the overall playstyle of it that enjoyable.

I'm hoping for a somewhat slower-paced gameplay mod or map pack, with nice meaty guns and challenging encounters that do more than just throw 20+ monsters at you at once.
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Kinsie
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Re: Has anyone ever tried adapting Doom 3 into classic Doom?

Post by Kinsie »

There were a bunch of unfinished projects, mostly for EDGE. You can probably find their fractured remains scattered around ModDB, but I don't know how well they'd run on a modern 3DGE.
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Voros
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Re: Has anyone ever tried adapting Doom 3 into classic Doom?

Post by Voros »

There's already a Doom 3 texture pack in works, and it looks great. We'll probably see something more Doom 3 related with those textures.
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