An official ACC release
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An official ACC release
Could we have an official ACC release to go with GZDoom 2.4.0? The "latest" (1.55) is very outdated.
Re: An official ACC release
Yes please, yes.
- wildweasel
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Re: An official ACC release
The Projects areas are for Projects, not questions. Moved to General.
Re: An official ACC release
In addition, IMO there should also be a more user-friendly way to grab the latest headers, as ACS additions are always being added every now and then. Like, I don't know, a link on the same page as the official ACC download or something. Not everyone knows how to go to Github to clone the repository just to grab the headers...
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Re: An official ACC release
I wasn't sure where to put it. I was torn between General and Software and Ports, not realizing that the latter is under Projects. Sorry.wildweasel wrote:The Projects areas are for Projects, not questions. Moved to General.
Re: An official ACC release
I don't know how Graf wants to handle it. The best thing to do at this point would be to fork our own versions of ACC and ZDBSP and make them official. We may have to rename ZDBSP to GZDBSP.
After that, I can go ahead and compile a new ACC from that. ZDBSP should be doable, also, hopefully.
After that, I can go ahead and compile a new ACC from that. ZDBSP should be doable, also, hopefully.
- Kinsie
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Re: An official ACC release
In the past, I've made SLADE etc. point to the ACC from GZDoom Builder's devbuilds, since MaxED (and now ZZYZX) do a good job of keeping it up to date as part of that program's automatic updater.
- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: An official ACC release
Rachael wrote:I don't know how Graf wants to handle it. The best thing to do at this point would be to fork our own versions of ACC and ZDBSP and make them official. We may have to rename ZDBSP to GZDBSP.
After that, I can go ahead and compile a new ACC from that. ZDBSP should be doable, also, hopefully.
I see no reason to fork either of these, unless the current repo becomes unusable. Especially for ZDBSP there isn't much happening anyway, and ACC is mostly header changes.
- Kappes Buur
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Re: An official ACC release
For the last 4 years I've been using updateacs.bat regularly,
which is part of acsutils.zip by The Zombie Killer
viewtopic.php?f=3&t=36744&p=696420
Addendum:
I just noticed that the link is broken. All it needs is wget.exe and the bat file in the same folder.
Then copy/paste the files where needed.
which is part of acsutils.zip by The Zombie Killer
viewtopic.php?f=3&t=36744&p=696420
Addendum:
I just noticed that the link is broken. All it needs is wget.exe and the bat file in the same folder.
Code: Select all
echo off
title ACS Updater
cls
@wget -N https://raw.github.com/rheit/acc/master/zcommon.acs --no-check-certificate >nul
@wget -N https://raw.github.com/rheit/acc/master/zdefs.acs --no-check-certificate >nul
@wget -N https://raw.github.com/rheit/acc/master/zspecial.acs --no-check-certificate >nul
@wget -N https://raw.github.com/rheit/acc/master/zwvars.acs --no-check-certificate >nul
echo Done. Press any key to exit . . .
pause >nul
- juizzysquirt
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Re: An official ACC release
This is really nifty, but I'm not getting original timestamp on the files.
Thus files are re-downloaded every time (with incorrect timestamp).
Code: Select all
Last-modified header missing -- time-stamps turned off.
Re: An official ACC release
Why not use GDCC? Any issues with it that I should be aware of?
Re: An official ACC release
Good read. Thanks for the links, Rachael.
- Ryan Cordell
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Re: An official ACC release
Not much better in the way of alternatives, thanks to a certain dev deciding to adopt ACS as a generalized scripting language to begin with, and make it into complete, horrific insanity..
Re: An official ACC release
If ACS had some sort of per-actor iterator it would solve a lot of its problems.
But with ZScript that may not be necessary anymore.
But with ZScript that may not be necessary anymore.