An official ACC release

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Blue Shadow
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An official ACC release

Post by Blue Shadow »

Could we have an official ACC release to go with GZDoom 2.4.0? The "latest" (1.55) is very outdated.
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Jimmy
 
 
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Re: An official ACC release

Post by Jimmy »

Yes please, yes.
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wildweasel
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Re: An official ACC release

Post by wildweasel »

The Projects areas are for Projects, not questions. Moved to General.
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Nash
 
 
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Re: An official ACC release

Post by Nash »

In addition, IMO there should also be a more user-friendly way to grab the latest headers, as ACS additions are always being added every now and then. Like, I don't know, a link on the same page as the official ACC download or something. Not everyone knows how to go to Github to clone the repository just to grab the headers...
Blue Shadow
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Re: An official ACC release

Post by Blue Shadow »

wildweasel wrote:The Projects areas are for Projects, not questions. Moved to General.
I wasn't sure where to put it. I was torn between General and Software and Ports, not realizing that the latter is under Projects. Sorry. :oops:
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Rachael
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Re: An official ACC release

Post by Rachael »

I don't know how Graf wants to handle it. The best thing to do at this point would be to fork our own versions of ACC and ZDBSP and make them official. We may have to rename ZDBSP to GZDBSP.

After that, I can go ahead and compile a new ACC from that. ZDBSP should be doable, also, hopefully.
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Kinsie
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Re: An official ACC release

Post by Kinsie »

In the past, I've made SLADE etc. point to the ACC from GZDoom Builder's devbuilds, since MaxED (and now ZZYZX) do a good job of keeping it up to date as part of that program's automatic updater.
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Graf Zahl
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Re: An official ACC release

Post by Graf Zahl »

Rachael wrote:I don't know how Graf wants to handle it. The best thing to do at this point would be to fork our own versions of ACC and ZDBSP and make them official. We may have to rename ZDBSP to GZDBSP.

After that, I can go ahead and compile a new ACC from that. ZDBSP should be doable, also, hopefully.

I see no reason to fork either of these, unless the current repo becomes unusable. Especially for ZDBSP there isn't much happening anyway, and ACC is mostly header changes.
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Kappes Buur
 
 
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Re: An official ACC release

Post by Kappes Buur »

For the last 4 years I've been using updateacs.bat regularly,
which is part of acsutils.zip by The Zombie Killer
viewtopic.php?f=3&t=36744&p=696420

Addendum:
I just noticed that the link is broken. All it needs is wget.exe and the bat file in the same folder.

Code: Select all

echo off
title ACS Updater
cls
@wget -N https://raw.github.com/rheit/acc/master/zcommon.acs --no-check-certificate >nul
@wget -N https://raw.github.com/rheit/acc/master/zdefs.acs --no-check-certificate >nul
@wget -N https://raw.github.com/rheit/acc/master/zspecial.acs --no-check-certificate >nul
@wget -N https://raw.github.com/rheit/acc/master/zwvars.acs --no-check-certificate >nul
echo Done. Press any key to exit . . . 
pause >nul
Then copy/paste the files where needed.
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juizzysquirt
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Re: An official ACC release

Post by juizzysquirt »

This is really nifty, but I'm not getting original timestamp on the files.

Code: Select all

Last-modified header missing -- time-stamps turned off.
Thus files are re-downloaded every time (with incorrect timestamp).
Accensus
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Re: An official ACC release

Post by Accensus »

Why not use GDCC? Any issues with it that I should be aware of?
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Rachael
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Re: An official ACC release

Post by Rachael »

As far as I know, there are several issues with the code that GDCC generates that prevents official mainstream acceptance.

(examples: here, here, here, etc...)
Accensus
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Re: An official ACC release

Post by Accensus »

Good read. Thanks for the links, Rachael.
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Ryan Cordell
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Re: An official ACC release

Post by Ryan Cordell »

Not much better in the way of alternatives, thanks to a certain dev deciding to adopt ACS as a generalized scripting language to begin with, and make it into complete, horrific insanity.. :P
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Rachael
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Re: An official ACC release

Post by Rachael »

If ACS had some sort of per-actor iterator it would solve a lot of its problems.

But with ZScript that may not be necessary anymore.
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