LilWhiteMouse wrote:randy wrote:Another bug I've found is that I cannot step outside of the tower on MAP04 without dying.
Fixed. That was to fix a previous "bug" where you could jump off the top of the towers and not die.
How about a compromise on the castle key. On easy and medium skills the key will be in a fixed "open" (no jumping/destroying required) location, hard will be randomized?
That was the issue I mentioned earlier. Sorry, Randy, beat you to it.

I knew about the well, but couldn't believe you had to jump from the top of the tower to get into it, especially since there was absolutely no reason for the rocks around the tower base to be killing me. Sure, they'd be hot because of the lava, but in another section of the same level, you're allowed to walk on a much narrower section of the same rocks that is also much thinner!
Enjay wrote:There are a few Hexen enemies that spawn additional items if you gib them rather than causing a regular death. The Ettins throw their maces, the centaurs throw their shields, and the stalker's heads pop off. The problem is if you gib a translation/colour shifted stalker (like the black ones in Wolfen) the spawned head is a new actor and not subject to the translation. So, when you gib a black stalker, a green head pops off its shoulders.
Sounds like the exe needs to be changed to take the translation of these "gib items" from that of the gibbed enemy. Shouldn't break anything.
[EDIT]Unless you're talking about graphics that have been altered in an external program. Then it would be difficult to fix this as, even if you changed the color of the head, it wouldn't match the OLD color when THEIR heads pop off.[/EDIT]