Have attenuated subtractive lights been added?
Does such a thing even make sense (i.e. would there even be a point in a subtractive light being attenuated)?
I've had a look around but I don't see anything obvious to say they're in. I don't use subtractive lights often, but they can be useful for creating a shadowy area and I just wondered if an attenuated version of the current subtractive lights would look better or not.
Attenuated subtractive lights?
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49067
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Attenuated subtractive lights?
You could do it manually for placeable lights but my impression was also that this doesn't really make sense.