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ZScript branch merged

PostPosted: Tue Dec 06, 2016 3:53 pm
by Graf Zahl
Anyone checking the changelog may notive that I just merged the ZScript branch to master.

Please note that this does NOT mean that ZScript is now an official feature.
The merge was only done to give this code a wider exposure for testing. Due to the integration with existing DECORATE there may be some undiscovered problems. Finding these problems was the main motivation to merge now instead of waiting until the language is truly mature. Work will continue in parallel in the existing branch.

Use of user-side ZScript is guarded with a commmand line option to discourage modders to use it in production code. Feel free to play around with it and experiment, but at this stage I cannot guarantee that there won't be any breaking changes.

Re: ZScript branch merged

PostPosted: Sat Dec 10, 2016 7:17 am
by Gideon020
The heck is ZScript?

Re: ZScript branch merged

PostPosted: Sat Dec 10, 2016 7:25 am
by PlayerLin
Gideon020 wrote:The heck is ZScript?


https://zdoom.org/wiki/ZScript

:P