running levels with zdoom

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

running levels with zdoom

Postby Anonymous » Sun Sep 07, 2003 9:38 am

I was wondering what the zdoom command to run wads made with an editor, because i tried the -iwad command but it didnt work.


Thanks
Anonymous
 

Postby Cyb » Sun Sep 07, 2003 9:44 am

zdoom.exe -file wadname.wad

alternativly you can simply drag a wad file onto zdoom.exe and it will start automagicaly
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Joined: 15 Jul 2003

thanks!

Postby Anonymous » Sun Sep 07, 2003 10:37 am

i found out what was wrong, It's a doom1 custom level and I was trying to play it on doom2 via zdoom.


thanks alot :)
Anonymous
 

Postby Anonymous » Tue Nov 18, 2003 6:54 pm

so in after zdoom.exe
type:
file wadname.wad
right or:
-file wadname.wad


i found it not wokring?
Anonymous
 

Postby The Ultimate DooMer » Tue Nov 18, 2003 7:28 pm

zdoom -file sumthing.wad
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Postby Anonymous » Tue Nov 18, 2003 7:35 pm

u mean in console right?
but when i type file in console screen......it said error?
Anonymous
 

Postby Kappes Buur » Tue Nov 18, 2003 7:55 pm

.
johnc753 wrote:u mean in console right?
but when i type file in console screen......it said error?

No, not in the console.
Enter this on the command line to start zdoom with the pwad, just like TUD wrote.

zdoom -file sumthing.wad

Or else, drag the pwad file onto zdoom.exe
.
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Postby Anonymous » Wed Nov 19, 2003 1:12 pm

i think draging is more faster and convenient
Anonymous
 

Postby Lexus Alyus » Wed Nov 19, 2003 1:15 pm

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Postby Curunir » Wed Nov 19, 2003 2:54 pm

Lexus, you self-promoting oaf! :P
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