Project

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
bimshwel
Posts: 636
Joined: Tue Jul 15, 2003 5:15 pm
Discord: bimshwel #7516
Location: misplaced

Post by bimshwel »

It must really be a problem getting around tight corners.
User avatar
cccp_leha
Posts: 1816
Joined: Wed Jul 16, 2003 7:21 am
Location: NJ, USA

Post by cccp_leha »

Hahaha, I get it. I know, I have a problem with making cramped spaces, I am now working on expandind the play area somewhat. Then again, a base does now necessarily have THAT much room for maneuvering in tight corridors.
User avatar
Mr. J
Posts: 77
Joined: Fri Aug 22, 2003 4:39 pm
Location: U.S.A.

Me too!! Me too!!

Post by Mr. J »

Hey , I've got a cool T.C. going as well. Check it out at:

http://Flash.To/ZDoomHomeworld

...Thanks! :¬)
You do not have the required permissions to view the files attached to this post.
User avatar
bimshwel
Posts: 636
Joined: Tue Jul 15, 2003 5:15 pm
Discord: bimshwel #7516
Location: misplaced

Post by bimshwel »

cccp_leha wrote:Hahaha, I get it.
I don't think you do. Consider this a warning.
User avatar
cccp_leha
Posts: 1816
Joined: Wed Jul 16, 2003 7:21 am
Location: NJ, USA

Post by cccp_leha »

Evil Mittens wrote:
cccp_leha wrote:Hahaha, I get it.
I don't think you do. Consider this a warning.
Well, the tired-with-hand-out is the Doom guy as I understand; as far as the warning...huh???

Return to “General”