Dual View - GZDoom opens in the wrong fullscreen

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Dual View - GZDoom opens in the wrong fullscreen

Postby Tormentor667 » Sat Mar 10, 2012 5:20 am

I have a very strange problem with GZDoom lately since I have installed my new LCD monitor (but for some reason only with GZDoom, everything else works just fine). I am using two monitors in dual-view mode, expanding my desktop with a second screen. Every program has no issues with that, only GZDoom always opens in the secondary screen at fullscreen, but not on the primary that I use to play and work with. What's wrong here? I tried starting GZDoom in window mode already making sure it's placed on the primary desktop, then making it fullscreen manually but then it moves again to the secondary display.

Anyone with some knowledge how to solve this?
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Tormentor667
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Joined: 16 Jul 2003
Location: Germany

Re: Dual View - GZDoom opens in the wrong fullscreen

Postby Gez » Sat Mar 10, 2012 5:58 am

Use the vid_adapter console variable.

You're not the first person with the issue, but it's easily fixed.
Gez
 
 
 
Joined: 06 Jul 2007

Re: Dual View - GZDoom opens in the wrong fullscreen

Postby Tormentor667 » Sat Mar 10, 2012 10:49 am

Thanks for the hint, that fixed it :)
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Tormentor667
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Joined: 16 Jul 2003
Location: Germany


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