Mouselook (only horizontal, not vertical)
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Mouselook (only horizontal, not vertical)
Is there way to disable vertical freelooking leaving only horizontal?
Re: Mouselook (only horizontal, not vertical)
Yes, in the options menu.
Can you disable players from doing it? No, as it should stay.
Can you disable players from doing it? No, as it should stay.
- Kinsie
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Re: Mouselook (only horizontal, not vertical)
False! You can use a looping ACS script to set the player's pitch to zero every tic. I don't have the exact script on me, and it's slightly buggy-looking, but it works fine.Ceeb wrote:Can you disable players from doing it? No, as it should stay.
Re: Mouselook (only horizontal, not vertical)
Kinsie wrote:You can use a looping ACS script to set the player's pitch to zero every tic. I don't have the exact script on me, and it's slightly buggy-looking, but it works fine.
Windows wrote:Are you sure you want to delete ANNOYING.WAD? [Yes] [No]
User wrote:[Yes]
- Graf Zahl
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Re: Mouselook (only horizontal, not vertical)
What is it with some people that they waste all their effort to outsmart the player... 

- XutaWoo
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Re: Mouselook (only horizontal, not vertical)
There's a point to actually doing that; though, if it's just a regular DOOM project, that point is completely non-existant.
- wildweasel
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Re: Mouselook (only horizontal, not vertical)
Forcing the view to always be centered could actually be helpful for gametypes that would be ruined by the use of the look controls - stuff like Pogostick or Epyo's ZPacman, for example.
- Graf Zahl
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Re: Mouselook (only horizontal, not vertical)
Then tell your users to disable mouselook. This one's a user option and not a mapper option for very good reasons.
Unlike jumping or crouching this is something you can't force upon your users. If you do they'll just won't play your maps!
Unlike jumping or crouching this is something you can't force upon your users. If you do they'll just won't play your maps!
Re: Mouselook (only horizontal, not vertical)
Well, led's question was answered, and I only see this thread getting very ugly...
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Re: Mouselook (only horizontal, not vertical)
Graf Zahl wrote:What is it with some people that they waste all their effort to outsmart the player...
Well, excuse me for wanting to make a player controllable vehicle more vehicle-y as opposed to, say, a dashboard glued to your face, while inside it.Graf Zahl wrote:Then tell your users to disable mouselook. This one's a user option and not a mapper option for very good reasons.
Unlike jumping or crouching this is something you can't force upon your users. If you do they'll just won't play your maps!
Re: Mouselook (only horizontal, not vertical)
Kinsie wrote:Well, excuse me for wanting to make a player controllable vehicle more vehicle-y as opposed to, say, a dashboard glued to your face, while inside it.
Graf Zahl wrote:Then tell your users to disable mouselook.

- wildweasel
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Re: Mouselook (only horizontal, not vertical)
Which is a bloody pain in cases like PDF has described. This is one of those things that can be used for both good and evil.Graf Zahl wrote:Then tell your users to disable mouselook.
- XutaWoo
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Re: Mouselook (only horizontal, not vertical)
Uh, wild, Kinsie was the one who said it. 

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Re: Mouselook (only horizontal, not vertical)
It's the godsdamn avatar.XutaWoo wrote:Uh, wild, Kinsie was the one who said it.

- wildweasel
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Re: Mouselook (only horizontal, not vertical)
THERE ARE TOO MANY TAILS AVATARS. =P