New Developer

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: New Developer

Postby Rachael » Sat Nov 07, 2009 7:50 am

Alright - I am not kissy assing the devs in this post. So don't take it that way.

Personally, I think that Graf and Randy do a lot more for ZDoom than certain people here are willing to admit. Anyone who's been watching the SVN tree lately knows that Randy is, quite in fact, working on DoomScript. He's making a virtual machine for it all to run in - which will be quite handy when it comes time to actually implement it. And Graf? He's kinda the ZDoom grunt. He does things that Randy might be too busy to do. Yeah, Graf is busy himself, but hey, aren't we all? I'd be shit fucked if I was expected to do half the things people want him to do. So fucking what if his programming skills aren't as good as you might want - hey, guess what?! His skills are a fuck of a lot better than mine. And they're probably a lot better than about 95% of the people who visit this forum. It irks me to no end when people insult the programming skills of ANYONE, when they know absolutely fucking nothing about it themselves.

That being said, however, personality-wise, I could easily expect more from both of them - Graf in particular. Graf acts like a child in many aspects, is immature, and even sometimes destructive when he doesn't get his way. (Sorry Graf - but it's true) And randy, well... he's a great guy, but you just never see him. Can only guess what he's up to - but on the other hand, you can't blame him. If Doom was my life, it'd be very short indeed. There's a fuck of a lot more out there than Doom.

The pro's and the con's balance themselves out. Between the two of them, I think you have a very solid dev team for ZDoom - sure, it couldn't hurt to bring on another dev, but you'd be hard pressed to.

It makes me sick seeing posts saying "oh, these 2 are the greatest people in the world, aaaaaah" etc etc, but at the same time I know the rants that Graf is incompetent are also not true.

The point is, yeah, the dev team COULD be improved - but some of the claims I've seen reading parts of this thread are pure crap.

P.S. What Cutman and Firebrand said, too.
User avatar
Rachael
QZDoom + Webmaster
 
Joined: 13 Jan 2004

Re: New Developer

Postby wildweasel » Sat Nov 07, 2009 12:47 pm

100% agreed with SoulPriestess here. (So that means if any of you guys start reporting her post, that's gonna get ignored.)
User avatar
wildweasel
I love the smell of sourdough in the morning
Moderator Team Lead
 
Joined: 15 Jul 2003
Location: avatar by kurashiki

Re: New Developer

Postby Shadelight » Sat Nov 07, 2009 1:57 pm

and if anymore flaming/shitstorming happens in this thread, it's going to get locked.
User avatar
Shadelight
You must construct additional lumber.
 
Joined: 20 May 2005
Location: Labrynna
Discord: Shadelight#4920

Re: New Developer

Postby GregJotzen » Sat Nov 07, 2009 5:13 pm

Says the person who unlocked it. Also this has been a very low shitstorm thread. Like, instead of a shitstorm it was more of a small drizzle if diarrhea.

And would somebody please explain why anyone would go about reporting SoulPriestess post?
User avatar
GregJotzen
Banned User
 
Joined: 01 Nov 2009

Re: New Developer

Postby NeuralStunner » Sat Nov 07, 2009 6:18 pm

GregJotzen wrote:And would somebody please explain why anyone would go about reporting SoulPriestess post?

Because they'd be a jackass who didn't want to hear anything but variations on "WAH! THE DEVELOPERS HATE HUMANITY!" I'm sure they're not making money here... Personally I'm impressed at how many requests do get in.

I think matters were expressed things very clearly: If you don't like the developers, and you think you could do it better, learn programming and write your own friggin' port.

Anyways, here's to some awesome software. :)
User avatar
NeuralStunner
Worldcrafter
 
 
 
Joined: 21 Jul 2009
Location: The Lost Library

Re: New Developer

Postby Xaser » Sun Nov 08, 2009 2:14 am

I'll admit I've avoided posting here considering the dark and doomerous nature of the thread, but after reading SoulPriestess's post, I've at least got to point out that she's hit the nail on the head, in my eyes. Not too much more to be said, really.

[EDIT] Yikes, that missing comma led to one hell of a painful misprint. :P
Last edited by Xaser on Sun Nov 08, 2009 6:18 pm, edited 1 time in total.
User avatar
Xaser
anarchivist
 
 
 
Joined: 20 Jul 2003

Re: New Developer

Postby Project Dark Fox » Sun Nov 08, 2009 12:10 pm

Xaser wrote:... she's hit the nail on the head in my eyes

Do you need some Tylenol for that? :P
User avatar
Project Dark Fox
Married Furry Anxiety Bucket
 
Joined: 14 Jul 2005
Location: Louisville, KY USA
Twitch ID: ProjectDarkFox

Re: New Developer

Postby DoomRater » Sun Nov 08, 2009 12:40 pm

Or perhaps an occular biosynthetic implant for the now defunct eye?
User avatar
DoomRater
Hi, I'm bob.
 
Joined: 28 Jul 2004
Location: WATR HQ
Discord: DoomRater#6308

Re: New Developer

Postby Nash » Sun Nov 08, 2009 1:19 pm

GregJotzen wrote:Like, instead of a shitstorm it was more of a small drizzle if diarrhea.


Such colourful imagination you've got there. >_<

Also I think this thread has far lived its usefulness... it should be locked already. The discussion was pretty much over when it was [Bullshit]'ed anyway.
User avatar
Nash
Nash Muhandes
 
 
 
Joined: 27 Oct 2003
Location: Kuala Lumpur, Malaysia

Re: New Developer

Postby Graf Zahl » Sun Nov 08, 2009 2:24 pm

That's what happens if moderators start second-guessing each other. I had my reasons to close this thread and nothing that happened after reopening it made me change my opinion.
User avatar
Graf Zahl
Lead GZDoom Developer
 
Joined: 19 Jul 2003
Location: Germany

Re: New Developer

Postby Xim » Sun Nov 08, 2009 2:26 pm

BlazingPhoenix wrote:and if anymore flaming/shitstorming happens in this thread, it's going to get locked.


Oh no. Please. Anything but that. :roll:

All in all this thread's purpose was nothing more then to vent out aggression, in my humble opinion.
User avatar
Xim
 
Joined: 20 Feb 2009
Location: Kickassada

Re: New Developer

Postby zap610 » Sun Nov 08, 2009 2:41 pm

Nash wrote:
GregJotzen wrote:Like, instead of a shitstorm it was more of a small drizzle if diarrhea.


Also I think this thread has far lived its usefulness... it should be locked already. The discussion was pretty much over when it was [Bullshit]'ed anyway.


I agree that this thread has served its purpose but I don't think it should be locked. People expected nothing good to come from this from the start and they were wrong, so who knows what other useful things can come from here?
zap610
Secretary of Balloon Doggies
 
Joined: 20 Feb 2005

Re: New Developer

Postby Phobus » Sun Nov 08, 2009 6:19 pm

What good have we found here aside from reasserting that most people complaining are full of shit?
User avatar
Phobus
Registered Occasional Lurker
 
Joined: 05 May 2005
Location: Liverpool

Re: New Developer

Postby NeuralStunner » Sun Nov 08, 2009 6:43 pm

Phobus wrote:What good have we found here aside from reasserting that most people complaining are full of shit?

Maybe it needed to be reasserted. :|
User avatar
NeuralStunner
Worldcrafter
 
 
 
Joined: 21 Jul 2009
Location: The Lost Library

Re: New Developer

Postby Amuscaria » Mon Nov 09, 2009 11:24 am

Ceeb wrote:In a way they are. They're not THAT flexible, and are just a prettier, more solid way to do the old midtex and bridge thing method. The rigamarole with control sectors makes complex 3D buildings impossible, so it's not good for much besides the occasional bridge and body of water.

Still, it's nice.


Eyecandy or not, 3D-floors is win! Until hardware acceleration gets added to Zdoom's software renderer that allows 3D floors, I think GZdoom is as good as it gets for a Zdoom-based port. That or Linked portals like Eternity, which does allow for more stationary flexibility. But neither of those things will ever be added, AFAIK. :P
User avatar
Amuscaria
The Sentient Mushroom
 
Joined: 26 Jul 2004
Location: Growing from mycelium near you.

PreviousNext

Return to General

Who is online

Users browsing this forum: No registered users and 4 guests