Cool mods people might have missed.

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: Cool mods people might have missed.

Postby patrik » Mon Feb 15, 2016 6:16 pm

I am looking for good maps with strong and atmospheric sector shading. They have to be fully visually compatible with software renderer of Zdoom.
Any tips are apprecieted. :)
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Slax wrote:So, are there any good Doom2-styled city megawads out there?

If I recall correctly, Fragport should include later maps with city theme.
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Re: Cool mods people might have missed.

Postby ThomasNoname » Thu Mar 10, 2016 6:48 pm

Anyone know of hellish doom wads? I've asked for this before on Doomworld, but didn't really find what I was looking for. So I mean, wads that take place in hell, like 90% of the wad is a hell wad. Thanks in advance.
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Re: Cool mods people might have missed.

Postby Rifle Marine » Fri Mar 18, 2016 8:19 am

ThomasNoname wrote:Anyone know of hellish doom wads? I've asked for this before on Doomworld, but didn't really find what I was looking for. So I mean, wads that take place in hell, like 90% of the wad is a hell wad. Thanks in advance.

Demons of Problematique 1 & 2 takes place mostly in hell.
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Re: Cool mods people might have missed.

Postby Slax » Mon Mar 21, 2016 11:37 pm

Don's Challenge.
http://www.mediafire.com/download/lj4xy ... c1full.zip

Only for EDGE lords.
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Re: Cool mods people might have missed.

Postby Tesculpture » Sat Mar 26, 2016 4:10 am

I don't know if this is the right place, but there is a particular PWAD I am looking for that I don't know the name of.

I saw briefly in a youtube video; the level starts out as an immense, open courtyard with nothing but the player in it. When you start to move around however, the level spontaneously 'appears', with ceilings, platforms, pits, props, pickups and enemies suddenly appearing in a radius around you. The more you move around, the more of the level that is formed.

Does anyone by any chance know the level/PWAD I am talking about?
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Re: Cool mods people might have missed.

Postby zrrion the insect » Sat Mar 26, 2016 11:00 am

That is A secret level Xaser did for zpack.
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Re: Cool mods people might have missed.

Postby Gez » Sat Mar 26, 2016 3:41 pm

E3M0: Sector
The video was probably this one:
Spoiler:
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Re: Cool mods people might have missed.

Postby Tesculpture » Sat Mar 26, 2016 9:56 pm

At long last! Thanks a ton!
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Re: Cool mods people might have missed.

Postby atar » Sat Apr 02, 2016 1:20 am

Hi everyone! Does anyone know any mappack / wad with particular focus on open area maps? Thank you in advance!
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Re: Cool mods people might have missed.

Postby edgymemester » Sat Apr 02, 2016 4:04 pm

Does anybody know of some blood (or duke nukem 3d or shadow warrior) influenced mappack/level wads?
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Re: Cool mods people might have missed.

Postby Deviluke Roy » Thu Apr 07, 2016 3:53 pm

Does anyone know any good gameplay mods?
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Re: Cool mods people might have missed.

Postby FaggoStorm » Sat Apr 09, 2016 10:08 am

Deviluke Roy wrote:Does anyone know any good gameplay mods?


Russian Overkill
Demonsteele
Guncaster
Trailblazer
Reelism
Samsara

Have fun!
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Re: Cool mods people might have missed.

Postby FaggoStorm » Sat Apr 09, 2016 10:13 am

atar wrote:Hi everyone! Does anyone know any mappack / wad with particular focus on open area maps? Thank you in advance!


Combat Shock 2

Its super hard so you better grab a weapons mod to help you out.
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Re: Cool mods people might have missed.

Postby eyesoftheworld94 » Sun Apr 17, 2016 6:33 pm

If you like NAZI ZOMBIES from Call of Duty, but within Doom, then this (the most recent update as of now anyway) is for you: http://www.**LINK_DISABLED**.org/download?file= ... pdate2.pk3
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Re: Cool mods people might have missed.

Postby maseter » Sun May 01, 2016 10:35 am

I'm also looking for a mod, and all i remember is a great sky-box with burning skyscrapers in the first map...
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