ZDoom Wiki Thread

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: ZDoom Wiki Thread

Postby Gez » Wed Jan 28, 2009 11:21 am

SoulPriestess wrote:I know it sounds redundant, but I'd like to keep both the way you have it, and the information that came from its respective pages. I think there's a way to make duplicate items with the wiki (template, maybe?) that allow you to keep only one page for information but present that info on multiple pages.


Yes. You can transclude pages, and you can mark elements as "<onlyinclude>", "<noinclude>" or "<includeonly>" as well.
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Re: ZDoom Wiki Thread

Postby bagheadspidey » Wed Jan 28, 2009 6:06 pm

Gez wrote:transclude

Nice one ;)
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Re: ZDoom Wiki Thread

Postby HotWax » Wed Jan 28, 2009 7:25 pm

Cutmanmike wrote:http://zdoom.org/wiki/Actor_properties

Yay or nay? If Yay then I'll do the same for the flags page.

Definite Yay. I can't count the number of times I've gone looking for specialized flags/properties and had to search around to find them.
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Re: ZDoom Wiki Thread

Postby Graf Zahl » Thu Jan 29, 2009 2:35 am

Definite Nay!

Duplicating information will only result in one thing:

Incorrect information!

That page duplicates a large amount of info now that has to be maintained twice and only a handful of people who know about it.

Either link to the page with the relevant information or set it up so that the information is only there once. But with the current setup I guarantee that a few months down the docs will be out of sync and you start complaining again!

I am not willing to accept this just so that some lazy people don't have to click a few links. If this isn't set up in a better way I will delete the redundant information again!
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Re: ZDoom Wiki Thread

Postby Cutmanmike » Thu Jan 29, 2009 3:33 am

Very well, then we'll need some idea of what a better way could be. Templates perhaps? That way it would be a matter of putting {{whatever}} on the actor page and list all the {{whatever}}'s one after another at the bottom of the actor properties page. Then all you'll have to do is edit the Whatever template to change information used on both pages at the same time.

I'm up for doing that, should I do it?
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Re: ZDoom Wiki Thread

Postby Rachael » Thu Jan 29, 2009 5:18 am

What about Gez's idea? I've never run my own wiki yet so I have never really bothered to get to know the in's and out's of the whole system. :P
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Re: ZDoom Wiki Thread

Postby Cutmanmike » Thu Jan 29, 2009 5:38 am

Not exactly sure how these include tags work, or why we'd need em if we're using templates. Gez can you fill me in on these? :)
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Re: ZDoom Wiki Thread

Postby Gez » Thu Jan 29, 2009 9:05 am

Basically, it's the same thing as templates, though they don't need to be actual templates. (And it wouldn't be justified to make them actual templates I think.)

I've done it for Inventory properties and the two places where it's transcluded, as an example.

Now it would have been possible to directly transclude the Classes:Inventory page instead of (re)creating another page, except that the include tags wouldn't have helped once the same thing is applied to flags, since you'd want to transclude the "properties" part in the properties page, and the "flags" part in the flags page.
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Re: ZDoom Wiki Thread

Postby Cutmanmike » Thu Jan 29, 2009 9:10 am

So it's just the same as templates but with pretty much any page? I guess that works. Make searching a bit easier too I guess.
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Re: ZDoom Wiki Thread

Postby Cutmanmike » Thu Jan 29, 2009 9:25 am

Done! Any more complaints before I do the flags? :)
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Re: ZDoom Wiki Thread

Postby Rachael » Thu Jan 29, 2009 9:40 am

Cutmanmike wrote:Done! Any more complaints before I do the flags? :)

Looks good to me, Cutty. ^^
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Re: ZDoom Wiki Thread

Postby Gez » Thu Jan 29, 2009 3:27 pm

Just for consistency, keep the class name's CamelCase when it's present (WeaponPiece, PuzzleItem).
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Re: ZDoom Wiki Thread

Postby Phobus » Tue Feb 10, 2009 3:24 am

Just so people know, I'm going to have a go at going through my wad library and writing articles on the (G)ZDoom wads I have that aren't there already. I will only add one screenshot for each wad, regardless of size. This may not go too well, as I do have quite a lot, but I'll do what I can before interest dies.

EDIT: Already hit a snag, as none of cutty's platformer maps have proper links! I'll only add ones where I can find some sort of permenant (preferably /idgames or website) link.
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Re: ZDoom Wiki Thread

Postby Cutmanmike » Tue Feb 10, 2009 8:28 am

I removed them from my webspace because no one seemed to download them. They're not really projects either way and are more of something that belong in a pack or something.
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Re: ZDoom Wiki Thread

Postby Phobus » Tue Feb 10, 2009 9:22 am

I'd disagree. They're popular round here, and I'd say they are worth a download. :P

Oh, and so far I've gone through my folders up to and including Cyb and Doom WADs. That's 12 WADs already. There's a load in my Doom2 WADs folder that I'll probably save until last... and there's also such WADs as the KZDoom series, Enjay's wads and a variety of other folders I have for specific authors... However I don't have every ZDoom wad, so if others would fancy going into their folders and doing the same as I am (a paragraph or two of information on a map, plus a screen shot isn't exactly hard work) that'd be great. Particularly as my laptop starts to overheat after a couple of hours of being on, so it starts crashing things and needs some time to cool down, thus slowing me down and putting me off. If you want an idea of what I'm hoping to put in, it's most wads that were listed before we had standards to conform to, plus a few newer ones that aren't there.

It'd help really if authors like T667 and Enjay would write things for their own projects (that aren't already up there), as they are still active. However, I know how boring this is and I don't blame them if they don't :P
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