The official "ZDoom on Mac OS X" thread.

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: The official "ZDoom on Mac OS X" thread.

Postby Darkcrafter » Sun Nov 17, 2019 6:39 pm

I heard from my fellow musicians that mac allows lesser latencies in real-time audio performance, thus it sometimes works better for music tracking and recording. To me all the other pros don't exist, it's a company that has the worst consumerism development and spreading as their only mission.
Last edited by Darkcrafter on Mon Dec 02, 2019 5:34 pm, edited 1 time in total.
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Re: The official "ZDoom on Mac OS X" thread.

Postby wildweasel » Mon Nov 18, 2019 9:04 am

Why do people enter a thread about making ZDoom work on the Mac, solely to badmouth the Mac, with no other contribution whatsoever? I mean, think what you want about the platform and its company, but people come here for help, not off topic ranting and raving.
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Re: The official "ZDoom on Mac OS X" thread.

Postby Doug82 » Sat Jun 19, 2021 12:21 am

Hopefully this is the correct place to ask, but is Slade the only option for making Doom maps on OS X? I have tried to google but everything else seems to be PC only.
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Re: The official "ZDoom on Mac OS X" thread.

Postby InsanityBringer » Sat Jun 19, 2021 8:56 am

I believe printz is still working on Eureka and if it didn't have macos support initially, it does now. No idea what the build status of it is, though.
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