ACC 1.30 zspecial.acs

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Kappes Buur
 
 
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Joined: Thu Jul 17, 2003 12:19 am
Location: British Columbia, Canada

ACC 1.30 zspecial.acs

Post by Kappes Buur »

I noticed that several Line_Specials have a // in front of them:

// 101:Plane_Align
// 209:Transfer_Heights
// 210:Transfer_FloorLight
etc.

Does that mean, that they are commented out?
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 47995
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: ACC 1.30 zspecial.acs

Post by Graf Zahl »

Kappes Buur wrote:I noticed that several Line_Specials have a // in front of them:

// 101:Plane_Align
// 209:Transfer_Heights
// 210:Transfer_FloorLight
etc.

Does that mean, that they are commented out?
These specials can only be used as line specials at level init time. Using them in a script is not possible so it makes no sense to define them.

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