Return of the jumpingness!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
Post Reply
User avatar
Cutmanmike
Posts: 11335
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom
Contact:

Return of the jumpingness!

Post by Cutmanmike »

The next wad is done... However, i'm going to leave you in suspence for a while while I sleep. Nighty night MWUAHAHAA.

Image
Icicle mountain! Fun fun fun! And easier than the others! Trust me!.......
User avatar
Sticky
Posts: 836
Joined: Mon Aug 04, 2003 12:29 pm
Location: Denver, CO How do they get teflon to stick to the pan?

Post by Sticky »

Oh hell. And just when I thought I might get something done tomorrow.
I wonder if, based on the name, it's gonna be icy. That could *really* suck. :-)
User avatar
HotWax
Posts: 10002
Joined: Fri Jul 18, 2003 6:18 pm
Location: Idaho Falls, ID

Post by HotWax »

Note how Sticky knows enough not to say "And just when I might have thought something was gonna get done tomorrow after I visited my bitch of a mom."

Dude, I think I just encapsulated 3 threads... No, wait... [/unopened tag]NOW I have!
User avatar
Sticky
Posts: 836
Joined: Mon Aug 04, 2003 12:29 pm
Location: Denver, CO How do they get teflon to stick to the pan?

Post by Sticky »

Indeed I meant to say "just when I never thought it would come!" but I was so excited about its arrival I kept getting 'distracted' by mr. Giz (is he any relation to mr. zapit?)[/Ithoughtso]

But what I really thoughtso was "wouldn't if be cool if on the next jumping level we could have monsters (not just sprites) from ALL the different games zdoom supports? But that's just a dream, something like that could never work."

And no fair dragging our flame war into multiple posts just cause you lost!
P.s. My mom says "hi".
User avatar
Eevee
Posts: 592
Joined: Wed Jul 16, 2003 5:26 am
Contact:

Post by Eevee »

I'm going to have to make a map where a naked South Park-ish sprite appears once in a while to criticize your playing.

Also, mike is evil and his jump key should be confiscated.
User avatar
Biff
Posts: 1061
Joined: Wed Jul 16, 2003 5:29 pm
Location: Monrovia, CA, USA

Post by Biff »

Oh, I missed this flame war? I'm more interested because...someone knows. :)
User avatar
HotWax
Posts: 10002
Joined: Fri Jul 18, 2003 6:18 pm
Location: Idaho Falls, ID

Post by HotWax »

Eevee wrote:I'm going to have to make a map where a naked South Park-ish sprite appears once in a while to criticize your playing.
Holy shit I'd PAY to see that!
User avatar
Sticky
Posts: 836
Joined: Mon Aug 04, 2003 12:29 pm
Location: Denver, CO How do they get teflon to stick to the pan?

Post by Sticky »

You could change the sprites for Commander Keen to Kenny.
I'd be a little weirded out to come around a corner and see him hanging there, but I'd get used to it.

Cutman, this'll teach you to tempt us and then not deliver. We've ruined your thread and you haven't even posted the wad yet.
User avatar
Eevee
Posts: 592
Joined: Wed Jul 16, 2003 5:26 am
Contact:

Post by Eevee »

HotWax wrote:Holy shit I'd PAY to see that!
Really now.. how much? :D
Sticky wrote:You could change the sprites for Commander Keen to Kenny.
I'd be a little weirded out to come around a corner and see him hanging there, but I'd get used to it.
I was thinking more of just swiping HotWax's avatar and printing it to the HUD once in a while, like in that demo wad I saw somewhere that had the Mona Lisa and a recolored version of it.

Then it could mock the player for falling into pits, or missing a switch, or taking too long to kill a Cyberdemon...
User avatar
HotWax
Posts: 10002
Joined: Fri Jul 18, 2003 6:18 pm
Location: Idaho Falls, ID

Post by HotWax »

ROFL... How does a nickel sound? No, seriously though, this is the sweetest idea EVAR and you should definately use it.
User avatar
Eevee
Posts: 592
Joined: Wed Jul 16, 2003 5:26 am
Contact:

Post by Eevee »

Unfortunately I never, ever, ever finish anything.

I rarely get past 12 sectors before I'm distracted by something completely unrelated.

But, if I ever DO, I'll toss you in there just for the hell of it. For now, though, maybe I'll go tweak the jumping maps to laugh at you every time you fall.
User avatar
Cutmanmike
Posts: 11335
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom
Contact:

Post by Cutmanmike »

Ok.... I don't know what the FUNK you are talking about, but the wad is uploaded. Go see.

http://www.zcutty.cjb.net

Remember to use -HOST 1 or no checkpoints for ye! And record a demo if you really want to. MWAUAHAHA
User avatar
RottKing
Posts: 73
Joined: Mon Jan 05, 2004 9:20 pm
Location: CT, USA
Contact:

Post by RottKing »

Well, I beat it! Wasn't easy though, and this demo is pretty long, but cool. Nice map man.
User avatar
Cutmanmike
Posts: 11335
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom
Contact:

Post by Cutmanmike »

HAHAHA! Funny demo. Btw if you removebots after you've added one it still works, save him from telefragging you :lol: Also, you can walk as slow as you want across those sprite platforms, though it may not seem like it. Well done, now wait for the next challenge!
User avatar
HotWax
Posts: 10002
Joined: Fri Jul 18, 2003 6:18 pm
Location: Idaho Falls, ID

Post by HotWax »

Mike, may I have permission to modify your map (in an almost entirely non-gameplay modifying way) and attach it here? Um, er... link to it at least? OMG 840K!!

[EDIT]Also, someone give me a quick rundown on printing images to the screen. I know you use SetFont("Image");, but do you have to run it through imagetool or something first? Are there any other rules I should know about?, etc.[/EDIT]
Post Reply

Return to “General”