Doom64 - ArchVile, Chaingunner, Revenant

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby Onslaught Six » Mon Apr 14, 2008 1:57 pm

Slasher wrote:What I wanna see is sprites of the revenent without armor. Instead of having armor I'd like to see just the bare bones skeleton. (yes, bad pun)


If the model they used for the sprites is to be believed, he never had "armour," just two launchers on top of his shoulders. And I guess they added the armour later.

Check out that one monster Eriance made, though, it works with this concept.
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby Slasher » Mon Apr 14, 2008 6:46 pm

The Death Incarnate? That's a cool one but it's different than the revenant.
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby poop87 » Sun Feb 27, 2011 1:50 pm

So, Captain Toenail. I'm a fan of your work.
Last edited by poop87 on Sun Feb 27, 2011 1:57 pm, edited 2 times in total.
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby poop87 » Sun Feb 27, 2011 1:56 pm

CaptainToenail wrote:I wonder what these monsters would have looked like if they were included in Doom64, I know that they were cut out for cartridge space so they must have existed in concept sketches or something at some time, any ideas?

Here, I whooped up a sprite for the Doom 64 chaingunner. Sorry, guys no full set. http://img707.imageshack.us/img707/8713/spose1.png
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby Salad Viking » Sun Feb 27, 2011 2:57 pm

  • Please, look at the dates before posting next time.
  • Learn2EditButton
  • It's "whipped up", not "whooped up".
  • That sprite's not bad. Is that based off of the D64 zombies?
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby Xaser » Sun Feb 27, 2011 3:31 pm

I'm fairly certain that I've seen that sprite before, and it was made by someone else entirely.
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby Flynn Taggart » Sun Feb 27, 2011 6:42 pm

Yeah, it was made by me. It was just a lazy edit, made him bald in mspaint, colorized in gimp, and then tacked on the original chaingun and the blood on the pants.

And the "no full sets" phrase was from the spriting carnival thread because It is hard for me to make detailed sprites. I'm not an expert.

I also made an improved Shotgun guy in the spriting thread, too. Here are both of the Shotgun guy and Heavy Weapon Guy pictures in case someone wants to make a sprite set off of them. If you do, make sure to give credit for original sprite base.
Image Image
Last edited by Flynn Taggart on Sun Feb 27, 2011 10:14 pm, edited 1 time in total.
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby phi108 » Sun Feb 27, 2011 7:04 pm

Footman also did a chaingunner, a red player zombie with edits:
Image
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby Xaser » Sun Feb 27, 2011 7:39 pm

Hmm, I'd love to see/attempt a full set of the shotgun guy. It always did bother me that there was no visual difference at all between the two zombies in 64.
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby Flynn Taggart » Sun Feb 27, 2011 8:12 pm

Xaser wrote:Hmm, I'd love to see/attempt a full set of the shotgun guy. It always did bother me that there was no visual difference at all between the two zombies in 64.

There was a small difference. It was that the shotgun guy's clothes were a little more desaturated.
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby Princess Viscra Maelstrom » Sun Feb 27, 2011 9:01 pm

Pretty hard to see the difference when all levels in Doom 64 are so bloody dark.
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby Xim » Sun Feb 27, 2011 9:37 pm

So let me get this straight poop87, you bump a very old topic to post a sprite that somebody else did and claim it as your own?

Anyways, It would be really cool to at least get a full sprite set of the chaingunner.
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby poop87 » Sun Mar 06, 2011 6:32 pm

Xim wrote:So let me get this straight poop87, you bump a very old topic to post a sprite that somebody else did and claim it as your own?

Anyways, It would be really cool to at least get a full sprite set of the chaingunner.


Yeah, the sprite was made by Flynn Taggart, so you better give him some credit. And also it wouldn't be cool if he made a full set, it'd be fuckin' badass!
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby NeuralStunner » Sun Mar 06, 2011 6:35 pm

poop87 wrote:Yeah, the sprite was made by Flynn Taggart, so you better give him some credit.
Just like you gave him some credit when you posted his work like it was yours and made no mention of him, eh?
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Postby wildweasel » Sun Mar 06, 2011 8:53 pm

This is why I am such a huge proponent of credit where credit is due. If I post something someone else made, I make damn sure people are aware who made it so I am not given undue credit. Even still, I see people borrowing things from Diaz and crediting me instead of the real authors, even though I have an extremely exhaustive list of credits available.
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