Doom64 - ArchVile, Chaingunner, Revenant

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Average
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Post by Average »

What happened to Footman's stuff? I loved where it was going but it seems to have disappeared into development limbo...
Sodaholic
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Post by Sodaholic »

Average wrote:What happened to Footman's stuff? I loved where it was going but it seems to have disappeared into development limbo...
He ragequit the development (and removed all download links), unfortunately.
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wildweasel
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Post by wildweasel »

Yeah, and I'm still pissed off over how that whole situation turned out.
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phi108
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Post by phi108 »

I was also dismayed by that, but these are the last available files, as far as I know, the top 5 files of this DRDTeam search:

http://files.drdteam.org/index.php/files/search/d64
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Average
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Post by Average »

^
Thanks for the links. I'm not sure if I've got the last versions so I'll dl these now. :)

Damn shame that this was dropped. I love all things Doom64 and this was a great compliment to the ZDoom engine... :(
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LucasGodzilla
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Post by LucasGodzilla »

VGA wrote:Cool, maybe someone could make it into a wad, so we could see it in action (in doom2)

Also, I loled at the poop87 situation in the previous page ! :lol: :lol: :lol:
I have successfully turning the sheet into a pk3. file. Slap it in Skulltag and it should work!
Link: http://www.mediafire.com/download.php?4410lyl7x2ul5b4
mallo
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Post by mallo »

Can't you guys learn to look at dates?
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MG_Man
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Re: Doom64 - ArchVile, Chaingunner, Revenant

Post by MG_Man »

Wow. This topic was necro-bumped twice. I don't think I've ever seen that happen before...
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