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Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Apr 25, 2013 11:00 pm
by Biosyn
Blox, that sprite would look really nice if the doom guy was picking something at shoulder length. And with faster animation of course. Kind of reminds me how Duke could pick up objects in a quick manner with his hands showing in DNF's 2001 trailer.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Apr 25, 2013 11:24 pm
by Captain J
Biosyn wrote:faster animation of course.

Image
lil' faster, isn't it?

anyway i'm commanding you for make this hand sprite into a zombie's hands for john's lagend blox!
you cannot deny me!...me!...me!...sorry.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Apr 26, 2013 12:11 am
by zrrion the insect
I think I'm done reworking this sprite. This will probably be the final version.
Pew Pew.png

@Blox, that hand looks fantastic!
I've also got a grenade launcher in the works.
0.png

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Apr 26, 2013 2:21 am
by Captain J
gonna love it when that grenade launcher is long barreled.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Apr 26, 2013 7:50 am
by SyntherAugustus
The color of the grenade launcher suggests it might be a flak cannon, which gives me an idea or few. :P

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Apr 26, 2013 5:28 pm
by VICE
Lookie what I got:

Spoiler:


Going to make this into a line-gun a-la Deadspace.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Apr 26, 2013 8:30 pm
by .+:icytux:+.
that, is, sexy.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Apr 26, 2013 8:46 pm
by Nash
That's a nice grabbing animation Blox... now do tween morphs for shits and giggles. XD

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Apr 26, 2013 8:51 pm
by Blox
it already is a morph but ok
Spoiler: Major boredom

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Apr 26, 2013 10:54 pm
by TiberiumSoul
Frozen Archon of Hell ala Winters Fury
FrozenArchon.png

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Apr 27, 2013 12:41 am
by Sgt. Shivers
TiberiumSoul wrote:Frozen Archon of Hell ala Winters Fury
FrozenArchon.png


Woah, that looks pretty cool!

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Apr 27, 2013 1:52 am
by Enjay
zrrion the insect wrote:Weapons pix

Both of them look great.

BTW, what software do you use to make animated PNGs?

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Apr 27, 2013 2:41 am
by Captain J
Megaherz wrote:Lookie what I got:
i hope doomguy's hand strength is almost like a goku...:?

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Apr 27, 2013 4:27 am
by 0bsidian
I'm expecting someone to show up with a ridiculously fast hand animation at any minute...

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Apr 27, 2013 4:44 am
by osjclatchford
Caco Gibs etc.PNG
been playing with recolouring davidG's caco gibs and as such made gibs for the painelemental, arachnotron and spidermastermind!

the decorate I use basically involves a second pain state for each monster(inventively called 'pain2' :roll: ) which the first frame of 'pain' randomly jumps to.
the first frame of 'pain2' uses spawndebris to chuck out the appropriate gib!
as there are multiple gibs for some enemies, the caco and elemental gibs are run off of a randomised generator to spawn one at random.

the reason for the secondary pain state is that there seems to be far to many gibs otherwise! LOL!

and while I was at it I tweaked davidG's caco gib frame too using blood recoloured and edited the hell out of from eriances scrag thingy...
Cacogib.PNG
(not too keen on this but I thought I'd share anyway!