[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Marine Infierno » Sat Sep 29, 2012 2:29 pm

gerolf wrote:
TheAdmantArchvile wrote:
Sgt. Shivers wrote:Image

I dunno what I was thinking when I sprited this but I thought it looked pretty cool.

Skeletor?


Skeletor.png


these sprites would be good for a Doom Hexen Mod :wink:
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Re: [SPRITES] Spriting Carnival!!

Postby Marine Infierno » Sat Sep 29, 2012 2:34 pm

Ravick wrote:
jack101 wrote:A few sprites i did for my game maker game, inspired by happy time circus. =P

Image


Oh, I just loved the eyes (well, the eye sockets at least) of that caco! :wub:


I liked the Lost-Globe :mrgreen:
Doom Circus of Pain
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Re: [SPRITES] Spriting Carnival!!

Postby NeuralStunner » Sat Sep 29, 2012 2:52 pm

Gez wrote:The cyberdemon shoots his rockets at the floor, too.
Always seemed like a case of the source model being unable to hold up the weight of the outstretched arm. Or else they deliberately aimed it down because he's so tall.
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Re: [SPRITES] Spriting Carnival!!

Postby Enjay » Sat Sep 29, 2012 3:26 pm

I always figured it was deliberate because he has to aim down to hit the player if they are both standing on the same height of floor.
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Re: [SPRITES] Spriting Carnival!!

Postby Amuscaria » Sat Sep 29, 2012 6:00 pm

Image Dat ass...
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Re: [SPRITES] Spriting Carnival!!

Postby Sgt. Shivers » Sat Sep 29, 2012 10:04 pm

Image
An armoured Hell Knight with a magic chaingun. I dunno.
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Re: [SPRITES] Spriting Carnival!!

Postby SamVision » Sat Sep 29, 2012 10:35 pm

I like the armor, chaingun doesn't fit that well though I was expecting an axe. But again I like the armor.
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Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Sat Sep 29, 2012 11:15 pm

shtgun.png

Attempting to give the fighter a weapon.
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Re: [SPRITES] Spriting Carnival!!

Postby Sergeant_Mark_IV » Sun Sep 30, 2012 12:58 pm

Image

Trying to make a heavy tank. I'm still going to add a machinegun on it's top.
Strong Metal-Slug influence can be noticed.
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Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Sun Sep 30, 2012 1:05 pm

Looks good, only complaint is the gun looks different than everything else, so I'd recolor it, but I would keep the rest of it primarily the same.
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Re: [SPRITES] Spriting Carnival!!

Postby Edward-san » Sun Sep 30, 2012 6:08 pm

The first frame cannon isn't aligned with the others..
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Re: [SPRITES] Spriting Carnival!!

Postby UnTrustable » Sun Sep 30, 2012 7:10 pm

Love the tank ! :wub: BUT...
Edward-san wrote:The first frame cannon isn't aligned with the others..
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Re: [SPRITES] Spriting Carnival!!

Postby LkMax » Sun Sep 30, 2012 8:22 pm

Sergeant_Mark_IV wrote:Strong Metal-Slug influence can be noticed.

Now a Metal Slug style mod with vehicles and a lot of explosions would be awesome.
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Re: [SPRITES] Spriting Carnival!!

Postby BlueFireZ88 » Sun Sep 30, 2012 11:12 pm

I remember that Action Doom had some stuff like that.
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Re: [SPRITES] Spriting Carnival!!

Postby Springy » Mon Oct 01, 2012 1:14 pm

BlueFireZ88 wrote:I remember that Action Doom had some stuff like that.

Yep right before the first boss fight with the contra wall, it was heavily influenced by metal slug and contra (explosion sprites for example reminiscent of metal slug, or were they ripped?) and I think the theme "Streets" is a metal slug song originally.
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