Page 466 of 2529

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 2:16 pm
by Enjay
They actually made it into the very early versions of the full release WAD but they were eventually pruned out.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 2:17 pm
by Uboa
What about a hand? :wink:

Image

EDIT: I've been working on my hand skills again. From scratch! How does this look?

Image

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 3:27 pm
by UnTrustable
Yeah, nice hand though. Both as for the cardholding- aswell as the gunholding hand. Might gonna use that weaponholding-hand idea. Thanks. :wub:

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 3:28 pm
by Uboa
No problem. I've always wondered why nobody has made that into a Doom hand.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 3:32 pm
by UnTrustable
I don't know either. KeyCardhand looks pretty good. Might going to whip up some map with such Duke-Nukem card unlock system soon.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 3:34 pm
by Uboa
If I get off my lazy ass today, I'll try that myself.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 3:35 pm
by UnTrustable
:D alright. Im looking forward to see.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 4:33 pm
by Uboa
It's over at the keycard thread. Check it out.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 4:47 pm
by HellCattX
ah yes, horrah for duke 3d cards, template for all, funny how that game has been a big influence in the zdoom forums lately. pretty soon, we there will be a zdoom duke3d mod. all thats needed is how to make a functional tripmine.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 5:04 pm
by Uboa
HellCattX wrote:ah yes, horrah for duke 3d cards, template for all, funny how that game has been a big influence in the zdoom forums lately. pretty soon, we there will be a zdoom duke3d mod. all thats needed is how to make a functional tripmine.
It could be done, I'm sure. I think someone was working on tripwires with candles.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 5:06 pm
by Zombieguy
It's already been done. But, it's sorta buggy. I've seen it done in about two projects.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 6:46 pm
by Uboa
It's better than nothing.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 8:49 pm
by SamVision
HellCattX wrote:ah yes, horrah for duke 3d cards, template for all, funny how that game has been a big influence in the zdoom forums lately. pretty soon, we there will be a zdoom duke3d mod. all thats needed is how to make a functional tripmine.
What is the point of a Duke3d mod when we can just, you know, PLAY Duke3d?

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Sep 14, 2012 8:55 pm
by Uboa
What's the fun in that? :P

Re: [SPRITES] Spriting Carnival!!

Posted: Sat Sep 15, 2012 12:20 am
by SamVision
Uboa wrote:What's the fun in that? :P
Not wasting time with an inferior version of a game.