[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby KynikossDragonn » Mon Jun 20, 2022 4:46 pm

CherubCorps wrote:Crushed by her own machinery.

to quote Otis from Half-Life: Opposing Force

"Stupid machines! Why don't these ever seem to work!?"
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Re: [SPRITES] Spriting Carnival!!

Postby RKD » Mon Jun 20, 2022 6:07 pm

CherubCorps wrote:Crusader Queen 2nd phase death.

That looks painful. I wouldn't feel bad for her if your monsters weren't so cute. Damn you, cherub :grumpy:
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Re: [SPRITES] Spriting Carnival!!

Postby DOOMPiter » Mon Jun 20, 2022 6:39 pm

CherubCorps wrote:Crusader Queen 2nd phase death. Crushed by her own machinery.
Crusader-Queen-death-smol.gif


[cartoon splat noise]
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Re: [SPRITES] Spriting Carnival!!

Postby DOOMPiter » Tue Jun 21, 2022 4:47 pm

Because of the recent attention to Marathon recently, i thought:
"Hey, why not Doom-hand the SMG from Marathon Infinity?"
...And here it is. Man, some people need to give other Marathon weapons some love, not just the WSTE!
marathoninfinity_smg_doomhandedsheet.png
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Re: [SPRITES] Spriting Carnival!!

Postby Lucas Kord » Wed Jun 22, 2022 6:58 am

On 24/06 i will upload a full thread of sprites in which i had been working for a few weeks. So, take this as a teaser or something.
Image
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Re: [SPRITES] Spriting Carnival!!

Postby Lucas Kord » Wed Jun 22, 2022 7:00 am

Battlefield Hardline coach gun heavily edited by me and some shells i took the time to make.
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Re: [SPRITES] Spriting Carnival!!

Postby DenisBelmondo » Thu Jun 23, 2022 9:46 am

wow that looks lovely.
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Re: [SPRITES] Spriting Carnival!!

Postby Bjecinst » Thu Jun 23, 2022 11:00 am

WOAH!! that looks amazing!! :shock:
is it alright if i use this in my mod? with credit, of course!
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Re: [SPRITES] Spriting Carnival!!

Postby Bjecinst » Thu Jun 23, 2022 12:55 pm

the elusive... double post of DOOM !!! (not really :lol:)
Image
made a baton for my mod, but yall can use it for w/e security guard or otherwise inspired needs :p
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Re: [SPRITES] Spriting Carnival!!

Postby osjclatchford » Sat Jun 25, 2022 1:25 pm

so as amuscaria is the absolute gent he is I can now release this edit of his wight to the public domain:
Spoiler:

Although intended for use in Major Crisis I too am sharing this with you all as I'd hate for anyone to waste time attempting something already done...
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Re: [SPRITES] Spriting Carnival!!

Postby Angel-Neko_X » Sun Jun 26, 2022 6:53 am

RIPS made by Captain J, Edits by myself!
Spoiler:


Negev from CS:GO
Spoiler:
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Re: [SPRITES] Spriting Carnival!!

Postby DOOMPiter » Sun Jun 26, 2022 7:32 pm

"It's time to shank thy oppositions and drink tea... And i'm all outta tea, DAMMIT!"

UHDM_CombatKnifeandBoxing.gif
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Re: [SPRITES] Spriting Carnival!!

Postby Xim » Mon Jun 27, 2022 11:09 am

Sharing some ZSpecOps sprites I put together for other to also use if they want. Included are d3 grenades, d3 plasma rifle and a UAC tank.

Download sprite sets here
Last edited by Xim on Tue Jun 28, 2022 9:49 am, edited 2 times in total.
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Re: [SPRITES] Spriting Carnival!!

Postby bimshwel » Mon Jun 27, 2022 2:13 pm

I try not to bring up quality concerns in here because I am an obsessive compulsive psychopath and this stuff is mostly for fun, but I noticed you included full turn-arounds for two sprites, ZTNKB/C, yet on angle 8 its U A C letters are backwards relative to ZTNKB/C2. I think it would be pretty minor to correct that, since the letters aren't visible on angles 7 and 6, though naturally it would be necessary to create a counterpart angle for the A frame. I like how the tank looks but backwards letters make it seem less than serious.
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Re: [SPRITES] Spriting Carnival!!

Postby Xim » Tue Jun 28, 2022 9:23 am

Good eye there bimshwel. Should be fixed now.

edit: the logo needed adjusting, let me know if it's good now. I tend to rush things it seems, lol.
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