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Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Jan 17, 2022 7:45 pm
by Ganbare-Lucifer
Xaser wrote:pic

...couldn't resist. :P -- Great sprites though, in seriousness.


big lmao

Also Werewolf woof doggie

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Jan 18, 2022 5:50 am
by TommyGalano5
Play me my Iconic Theme

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Jan 18, 2022 7:26 am
by Enjay
Ganbare-Lucifer wrote:Also Werewolf woof doggie

That looks amazing. Very nice job. Personally, I might have gone for making it more grey in colour to make it more wolfy and to distance it from the satyr enemy looks-wise but it's still a cracking sprite. :thumb:

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Jan 18, 2022 7:29 am
by Nmn
TommyGalano5 wrote:Play me my Iconic Theme

:thumb:

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Jan 18, 2022 10:41 am
by Ganbare-Lucifer
IT'S ALIVE!!

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Jan 18, 2022 11:19 am
by Enjay
Now you know what it feels like to be God!



Re: [SPRITES] Spriting Carnival!!

PostPosted: Wed Jan 19, 2022 5:09 am
by TommyGalano5
Where's the Magnum?

Re: [SPRITES] Spriting Carnival!!

PostPosted: Wed Jan 19, 2022 7:29 am
by Captain J
Ganbare-Lucifer wrote:IT'S ALIVE!!
You know, this would suit nicely for Zombies Ate my Neighbors! Kind of mod :D

Re: [SPRITES] Spriting Carnival!!

PostPosted: Wed Jan 19, 2022 4:03 pm
by HydroFS02
TommyGalano5 wrote:Where's the Magnum?

Not bad at all. Was working on my own version of this a few months ago but now I guess i have an excuse not to, heh.

One thing i would suggest is maybe make the visor one more pixel taller on the bottom half, looks a tiny bit squished as is. I'll actually share the helmet i made for my version if you'd like to use it in any capacity.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 21, 2022 12:49 pm
by AlphaSoraKun
Tried my best to recreate the cancelled Doom 4 1.0 build Pistol using the cut pickup sprite.

If anyone feels I could do better, I'll see what I can do in a future build of this. As this was only version 7 of however many it'll take me.

PISTA0 (new v7).png

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jan 22, 2022 6:07 pm
by DOOMPiter
Some people have done it, so why can't i? Take my very own Custom DOOM64-Style Weapon, based on Brutal Doom's SMG.

doom64smgcompletion1.png


doom64smgcompletion2.png


Credits: Midway, Sgt. Mark IV

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jan 22, 2022 6:39 pm
by HydroFS02
Never seen anyone attempt a proper Doom-esque Mario sprite before, since most Mario sprite replacements for Doom just rip from the official games.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Jan 23, 2022 6:29 am
by DOOMPiter
HydroFS02 wrote:Never seen anyone attempt a proper Doom-esque Mario sprite before, since most Mario sprite replacements for Doom just rip from the official games.


yahoo

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Jan 24, 2022 6:03 am
by osjclatchford
concept for a new enemy I'm considering working on:
Dark_cherub_wip.png

Dark Cherub


yes its a simple reskin/reclour of the heretic gargoyle.
just this one sprite for now but, when finished, I figured it would just use the heretic sounds and code.
So, if I do make a full set of this monstrosity, the simple 'reskin' nature of it would make it a perfect way of putting a heretic imp into doom maps and it look like it belongs there...

worth continuing, you reckon?

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Jan 24, 2022 6:22 am
by Enjay
osjclatchford wrote:worth continuing, you reckon?

Definitely. It looks good and the concept/reasoning works well.

I know that this is currently a WiP/concept but the head looks quite different in colour and texture to the body. If this can be addressed, it would make the sprite even better.