[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

jdredalert wrote:Bio Force Gun?

Image

credits: based in the model by PiotrSyposz
Image

I thought I'd have a whack at doing some perspective correction - I feel like I kinda sloped the angle a bit on the rear part, though. Overall, my edit is fairly sloppy.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Those lines and lighting are definitely enhancing the coolness of it. just imagine its firing animation!
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

TheRailgunner wrote:
Image

I thought I'd have a whack at doing some perspective correction - I feel like I kinda sloped the angle a bit on the rear part, though. Overall, my edit is fairly sloppy.
"I've got...one round!"

Love it!
gerolf
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Re: [SPRITES] Spriting Carnival!!

Post by gerolf »

Duke Nukem 3D stuff:
Crouching Assault Captain whilst activating teleportation device -
crouching.png
Unused dead frame from Lameduke edited to fit the final game's Duke model -
dukedrown.png
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

osjclatchford wrote:
TheRailgunner wrote:
Image

I thought I'd have a whack at doing some perspective correction - I feel like I kinda sloped the angle a bit on the rear part, though. Overall, my edit is fairly sloppy.
"I've got...one round!"

Love it!
Speaking of...

Image

Hastily threw together this edit/frankensprite. Could probably use more work, but I'm mainly trying to get a CFG out of this.
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Cabo_Fiambre
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Re: [SPRITES] Spriting Carnival!!

Post by Cabo_Fiambre »

-
Last edited by Cabo_Fiambre on Tue Mar 30, 2021 12:38 pm, edited 1 time in total.
gerolf
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Re: [SPRITES] Spriting Carnival!!

Post by gerolf »

Nice one, Cabo_Fiambre. This reminds me of the ED-209 from Robocop but in the Wolf 3D universe!
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TommyGalano5
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Re: [SPRITES] Spriting Carnival!!

Post by TommyGalano5 »

twelp this is my first full sprite edit-ish hope y'all like it...oh also correct me if I've left and/or missed somethings
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gerolf
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Re: [SPRITES] Spriting Carnival!!

Post by gerolf »

Nice work, Tommy. The only thing I recommend adding is the gib death, otherwise I think it’s a great edit!
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TommyGalano5
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Re: [SPRITES] Spriting Carnival!!

Post by TommyGalano5 »

gerolf wrote:Nice work, Tommy. The only thing I recommend adding is the gib death, otherwise I think it’s a great edit!
thanks for the tip, I appreciate it :mrgreen: for now it uses the vanilla one this was my first-ish full edit so feedback is much much appreciated
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Cabo_Fiambre wrote:Started making this mech/robo thing wich i intend to use as a boss for a project i'm working on. I used the wolf 3D palette and hitler's mech as a reference, the rest was made from scratch.
Very superb and retrospective work!! I wanted to see some new sprites for Wolf3D.
Robot J
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Re: [SPRITES] Spriting Carnival!!

Post by Robot J »

So I made some front facing blood weapons. Tommy gun wasn't too hard but the Tesla Cannon was super hard to do. alot of effort but someone could probably do better honestly. Here are both
BloodFrontTesla.png
Front Facing Tommy Gun.png
Yes you can use them just please credit me for the edit (and Credit Blood/Monolith Productions for the base sprites ofc)
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TommyGalano5
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Re: [SPRITES] Spriting Carnival!!

Post by TommyGalano5 »

well two edits in one day YESSHH!! oh also here are some more sprites a De-Zom SMG Dude & De-Zom SSG Dude i will updated these later with their corresponding Gibs.
{Man I Love DooM :mrgreen: }
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Last edited by TommyGalano5 on Tue Aug 25, 2020 4:04 pm, edited 1 time in total.
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Skelegant
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Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

TommyGalano5 wrote:well two edits in one day YESSHH!! oh also here are some more sprites {Man I Love DooM :mrgreen: }
My dezombie'd marine head works surprisingly well on the shotgun guy's body :D do you think you could maybe do an unarmed unzombie'd marine? That'd be useful for folks who just want some casual marines wandering around the barracks in their doom map.
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TommyGalano5
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Re: [SPRITES] Spriting Carnival!!

Post by TommyGalano5 »

Skelegant wrote:
TommyGalano5 wrote:well two edits in one day YESSHH!! oh also here are some more sprites {Man I Love DooM :mrgreen: }
My dezombie'd marine head works surprisingly well on the shotgun guy's body :D do you think you could maybe do an unarmed unzombie'd marine? That'd be useful for folks who just want some casual marines wandering around the barracks in their doom map.


OMG!! hi Skelegant also yeah sure why not :3: im just practically De-Zom some of the R667 human beastiary and updating and tweaking some sprites to make sure to fit the overall tone of a pre-hell UAC.

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