Page 2327 of 2529

Re: [SPRITES] Spriting Carnival!!

Posted: Wed May 27, 2020 12:23 am
by doomjedi
Thanks :)
New color range is better.

Made a few more frames so far, but a bit struggling with this skin TBH, as making 2 separate weapons/weapon animations across rotations (and make them look/animate well) is hell of a job (including the need to recreate the torso). Especially as the gun hand needs pose tweaking.
Not to mention the future need for 2 attacks - melee and gun.

Re: [SPRITES] Spriting Carnival!!

Posted: Wed May 27, 2020 12:45 am
by Lagi
Kagur wrote:3d model rip of Corvus' arm holstering the Dhurnwood staff the from Heretic 2:

Image
this heretic2 staff with hand touchup to remove the squareness of 3dmodel will be looking great

Re: [SPRITES] Spriting Carnival!!

Posted: Wed May 27, 2020 6:42 pm
by Endie
A W.I.P player skin for Hellrider
(upscaled for better visualization)
Image

Re: [SPRITES] Spriting Carnival!!

Posted: Wed May 27, 2020 7:04 pm
by Toberone
Aw dude sweet, I like her. I don't know if you played that indie fighter Absolver ever but she kinda reminds of the female characters from that game, just with a gun. Idk what direction you will take your current mod but if you ever go for a space pirate-y/combo melee attack in that I'm all for it lol.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri May 29, 2020 12:02 am
by Ac!d
doomjedi wrote:Made a few more frames so far, but a bit struggling with this skin TBH, as making 2 separate weapons/weapon animations across rotations (and make them look/animate well) is hell of a job (including the need to recreate the torso). Especially as the gun hand needs pose tweaking.
Not to mention the future need for 2 attacks - melee and gun.
If you want to create a SWAT officer.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri May 29, 2020 6:12 am
by ChopBlock223
Pickup sprite for a Winchester 1897, the 'Trenchgun' variant, as seen in the first world war, originally designed (as the 1893) by fabled John Moses Browning, as one of the earliest successful pump-action shotguns.
Did this on request and as an excuse to get back into the creative habit, I scaled down a stock photo and stenciled over it, then painted it in, and then did lots of post processing. Feel free to use, just leave my name in the credits somewhere. Truecolor and relatively large.
trenchie09.png
trenchie09.png (11.35 KiB) Viewed 2278 times
Doesn't have the bayonet, but that shouldn't be that troublesome to add. If you've ever looked at the 1897 Winchester, the receiver looks a bit awkward (yet also elegant), it's in fact very short for a pump-action shotgun, part of it is because it doesn't house the bolt and its entire travel like on more modern designs, when you rack the action back, the bolt comes out the back of the receiver (which is fine, unless you have an unusually high grip on the stock), and the shell elevator tilts out the bottom. When used in WW1 and WW2, these guns were issued with fully brass cased shells, presumably to avoid the problem paper hulled shells would face in trenchwar hell, the lead buckshot was also hardened for better penetration.
A cool feature of the 1897 is that the trigger doesn't disconnect after the hammer drops, so you can hold the trigger down and then cycle the pump back and forth to fire the gun very rapidly, so called 'slam-firing'.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri May 29, 2020 12:34 pm
by VriskaSerket
I did my little color tweaking on those mechanic/engineer zombie sprites because that's how I roll.
These are some real good sprites though, damn fine work.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri May 29, 2020 11:13 pm
by middlefingerman
Two muzzle flashes from the DooM TITLEPIC that are modified to work with weapons:
[EDIT] Added Another Flash

Re: [SPRITES] Spriting Carnival!!

Posted: Fri May 29, 2020 11:31 pm
by Captain J
VriskaSerket wrote:I did my little color tweaking on those mechanic/engineer zombie sprites because that's how I roll.
These are some real good sprites though, damn fine work.
Mario and Luigi, at your plumbing service! :geek:

Anyway i dig those colors. It's now less-flamboyant than average doom palette.

Re: [SPRITES] Spriting Carnival!!

Posted: Sat May 30, 2020 9:55 am
by doomjedi
VriskaSerket wrote:I did my little color tweaking on those mechanic/engineer zombie sprites because that's how I roll.
These are some real good sprites though, damn fine work.
Thanks for the compliments :)

Hope I"ll have patience to finish the policeman as well.

Re: [SPRITES] Spriting Carnival!!

Posted: Sun May 31, 2020 3:21 am
by osjclatchford
Image
recoloured heretic's volcano to doom colours and there's two new lavarocks made from super metroid asteroid sprites recoloured to doom's lava colours (I tried to make these look lit from below as if lit by the surface of the lava just like doom's 'floating skull' object...)
Spoiler:

Re: [SPRITES] Spriting Carnival!!

Posted: Sun May 31, 2020 6:23 am
by UnTrustable
Just Fran wrote: Image
It indeed looks marvelous.

I play some other games too where i can customise the character.
I made a Doom marine.
Anyways, and in the game you can create your 'nemesis', so i created Cyberdemon... as far as it was possible bytheway.

Re: [SPRITES] Spriting Carnival!!

Posted: Tue Jun 02, 2020 10:58 pm
by Kagur
If the Time bomb of the ancients was an FPS weapon instead of an item artifact in Heretic.

Re: [SPRITES] Spriting Carnival!!

Posted: Wed Jun 03, 2020 12:36 am
by VriskaSerket
UnTrustable wrote:I play some other games too where i can customise the character.
I made a Doom marine.
Anyways, and in the game you can create your 'nemesis', so i created Cyberdemon... as far as it was possible bytheway.
I'm curious about what game it is, it looks neat

Re: [SPRITES] Spriting Carnival!!

Posted: Wed Jun 03, 2020 11:27 am
by Lagi
Dinosaurs combat ;)


p.s.
I dont know where is here "random pictures" forum, admins feel free to relocate this post.