[SPRITES] Spriting Carnival!!

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osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

inspired by zirrion's ssg-bearing possessed, I've done a supermetroid/choso esque style baron:
choso_baron.png
choso_baron.png (4.88 KiB) Viewed 1686 times
comes in flesh and statue version...


oh and:
sawn.png
sawn.png (2.24 KiB) Viewed 1671 times
feel free to use for stuff...
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Vostyok
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Re: [SPRITES] Spriting Carnival!!

Post by Vostyok »

Hey, those are pretty cool. It's always have to have new decorative objects to play with. Having little setpieces to tell a story as you pass through the map.

I like the chainsaw embedding. Reminds me of Goldenaxe.

Although I don't think I'm using the Baron sprite in the way it was intended. Critique welcome:
Spoiler:
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Nice to see the barons are now finally able to hit like us normal human being. Also i really dig the chainsaw on the corpse!

And here's the recent sprite i worked on. I always wondered, what if the Robot Boss from Spear of Destiny: Mission Pack looked a lot more cooler and had the penultimate feel to it?
robotspritesheet.png
Here's the answer.
CeeJay
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Re: [SPRITES] Spriting Carnival!!

Post by CeeJay »

From someone who hates the mission packs for their awful level design and uninspiring and questionable artwork, this is a huge improvement. Good work. Though the death anim is still just as odd.
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Clownman
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Re: [SPRITES] Spriting Carnival!!

Post by Clownman »

eternalmedkit.png
eternalmedkit.png (1.01 KiB) Viewed 1567 times
Medkit edits inspired by their appearance in Doom Eternal, Just what I personally feel they should do for future re-releases of the Classic Games to avoid the red cross issue.
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Gifty
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Re: [SPRITES] Spriting Carnival!!

Post by Gifty »

Much better-looking than those silly "pill" insignias from the BFG edition.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Could've been worked if they used heart or rod of asclepius symbol, imo. I think i still can see the remain of the cross shape, but it's a good change.
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Lagi
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Re: [SPRITES] Spriting Carnival!!

Post by Lagi »

Clownman wrote:
eternalmedkit.png
Medkit edits inspired by their appearance in Doom Eternal, Just what I personally feel they should do for future re-releases of the Classic Games to avoid the red cross issue.
What is the issue with red Cross?
Jarewill
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Jarewill »

Lagi wrote:What is the issue with red Cross?
Their symbol is copyright protected, so it can't be used in games and such.
osjclatchford wrote:inspired by zirrion's ssg-bearing possessed, I've done a supermetroid/choso esque style baron:
That is great!
Would work great for a side-scroller, but normally it would look weird without rotations.
Gez
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Gez »

Jarewill wrote:
Lagi wrote:What is the issue with red Cross?
Their symbol is copyright protected, so it can't be used in games and such.
Not copyright. It's specially protected by the Geneva conventions.
https://en.wikipedia.org/wiki/Protective_sign
Usage of protective signs is restricted to armed conflicts. They are to be used only by eligible organizations or groups to mark their personnel, vehicles, buildings and other objects. The misuse of protective signs is a violation of international humanitarian law and punishable under the national law of all countries who are state parties to the respective treaties.
CeeJay
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Re: [SPRITES] Spriting Carnival!!

Post by CeeJay »

Yet it was wildly used for over a decade in video games to the point of it becoming something of a cliché. No idea where this seemingly random and sudden protest came from and I don't understand the need to change it in video games from a by-gone era where this practise was acceptable and a standard practise.
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Gifty
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Re: [SPRITES] Spriting Carnival!!

Post by Gifty »

Video games made a lot less money in the 90s; the more visibly mainstream and profitable something becomes, the more legal stipulations like this come into play.

The change initially bothered me a lot, but I think silhouetting the cross in a red border is a decent enough compromise.
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zrrion the insect
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Re: [SPRITES] Spriting Carnival!!

Post by zrrion the insect »

Putting a heart on them looks better, heart is still readable as health but doesn't have the same "2 seconds in Photoshop is good enough" feel that the red around white cross (or the weird pills from BFG edition) does imo.
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

I also like these:

viewtopic.php?f=46&t=67017

and these

viewtopic.php?f=46&t=67017&p=1134257#p1134257
Scuba Steve
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Re: [SPRITES] Spriting Carnival!!

Post by Scuba Steve »

I think the green cross was probably the best compromise; retains the majority of the original sprite, but different enough to avoid a direct comparison. The pill was probably the worst idea...
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