[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby EmperorGrieferus » Sun Jan 12, 2020 7:02 am

Sonik.o.fan wrote:How real men is reloading classic SSG

Can I get frame with shells inside SSG, please?
EmperorGrieferus
 
Joined: 31 May 2017

Re: [SPRITES] Spriting Carnival!!

Postby osjclatchford » Sun Jan 12, 2020 7:34 am

shred2.png

an attempt at a doom3 style "shredded -by-shotgun" death. is odd on its own but great with lots of bloodmist/jib actors added.
makes an ok alternative for an xdeath too I suppose? i dunno. do as you will!

based off of that cultist xdeath from blood...
You do not have the required permissions to view the files attached to this post.
osjclatchford
 
Joined: 07 Feb 2011

Re: [SPRITES] Spriting Carnival!!

Postby ElectricPulse » Sun Jan 12, 2020 8:52 am

osjclatchford wrote:
shred2.png

an attempt at a doom3 style "shredded -by-shotgun" death. is odd on its own but great with lots of bloodmist/jib actors added.
makes an ok alternative for an xdeath too I suppose? i dunno. do as you will!

based off of that cultist xdeath from blood...


Really well done, i liked it!

Ok, this is the final version of our Spetsnaz-AK (i promise this is the last edit, i know i flooded the entire page with it :lol: ), now being a variant of the AK-74M:

Image

And featuring a drum magazine:

Image

*I used Blood's tommy gun drum on the second sheet, just made some changes. Also used some heavy edits made by vólentiæn.
User avatar
ElectricPulse
Don't worry, i'm just a simple man.
 
Joined: 31 May 2016
Location: São Paulo, Brazil
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: Intel (Modern GZDoom)

Re: [SPRITES] Spriting Carnival!!

Postby vólentiæn » Sun Jan 12, 2020 9:29 am

ElectricPulse wrote:
osjclatchford wrote:
shred2.png

an attempt at a doom3 style "shredded -by-shotgun" death. is odd on its own but great with lots of bloodmist/jib actors added.
makes an ok alternative for an xdeath too I suppose? i dunno. do as you will!

based off of that cultist xdeath from blood...


Really well done, i liked it!

Ok, this is the final version of our Spetsnaz-AK (i promise this is the last edit, i know i flooded the entire page with it :lol: ), now being a variant of the AK-74M:


*I used Blood's tommy gun drum on the second sheet, just made some changes. Also used some heavy edits made by vólentiæn.




im gonna make a ironsight variant and use it in my mod ha ha
User avatar
vólentiæn
2 many poltergeists
 
Joined: 26 Mar 2016
Location: Neuss, Germany
Discord: Reineke #6077

Re: [SPRITES] Spriting Carnival!!

Postby willkuer » Sun Jan 12, 2020 9:51 am

Coming back to old stuff of mine. I know it's not strictly sprites only, but I have to show it in motion:



Randomized, additive muzzle flashes, camera texture as scope gimmick.
willkuer
 
Joined: 09 Jul 2016
Location: Austria

Re: [SPRITES] Spriting Carnival!!

Postby Hidden Hands » Sun Jan 12, 2020 11:16 am

willkuer wrote:Coming back to old stuff of mine. I know it's not strictly sprites only, but I have to show it in motion:



Randomized, additive muzzle flashes, camera texture as scope gimmick.


How the Hell did you get that camera scope thing working!?!? That's really impressive I didnt know it was possible to pull off something like that.
User avatar
Hidden Hands
Deadite
 
Joined: 21 Sep 2016
Location: London, England

Re: [SPRITES] Spriting Carnival!!

Postby willkuer » Sun Jan 12, 2020 11:22 am

Hidden Hands wrote:How the Hell did you get that camera scope thing working!?!? That's really impressive I didnt know it was possible to pull off something like that.


Oh, that's actually quite easy: You can setup a CameraTexture in ANIMDEFS, call it via ACS and render it on screen with HudMessage (and there is probably a ZScript variant of that). :)

It doesn't work well with weapon bob though, so I turned that off. The CRT-scanlines come from an animated overlay below the CameraTexture (which itself is set to additive and alpha 0.9).
willkuer
 
Joined: 09 Jul 2016
Location: Austria

Re: [SPRITES] Spriting Carnival!!

Postby Dr_Cosmobyte » Sun Jan 12, 2020 1:17 pm

Oh yes, i remember the other videos of this. I am eager to see the next ideas you have! :)
User avatar
Dr_Cosmobyte
Also known as: GAA1992
 
Joined: 05 Jun 2015
Location: Killing spiders.

Re: [SPRITES] Spriting Carnival!!

Postby Krull » Sun Jan 12, 2020 5:50 pm

Did a thing. It could be improved (chase animation looks bad), but it's fairly complete otherwise. It's based on a recolored Bruiser, so I've included that too. I don't think I will be working on it anymore - recreating the Afrit's smooth walking frames is beyond my limited skills....

1.jpg


I opted not to use Hellstorm Archon's death animation because it wouldn't recolor the way I wanted it.
You do not have the required permissions to view the files attached to this post.
Krull
 
Joined: 26 May 2018

Re: [SPRITES] Spriting Carnival!!

Postby Skelegant » Sun Jan 12, 2020 7:37 pm

Krull wrote:Did a thing. It could be improved (chase animation looks bad), but it's fairly complete otherwise. It's based on a recolored Bruiser, so I've included that too. I don't think I will be working on it anymore - recreating the Afrit's smooth walking frames is beyond my limited skills....

1.jpg


I opted not to use Hellstorm Archon's death animation because it wouldn't recolor the way I wanted it.

Oh hell yes, excellent work :D
User avatar
Skelegant
 
Joined: 03 Aug 2014
Location: All over the walls and floor of E2M8

Re: [SPRITES] Spriting Carnival!!

Postby vólentiæn » Mon Jan 13, 2020 3:02 am

mp40 sprite heavily edited version of a m3 grease gun sprite

heavily edited version of Joblez_Is m3 grease gun sprite
that can be found here
viewtopic.php?f=37&t=65362
You do not have the required permissions to view the files attached to this post.
User avatar
vólentiæn
2 many poltergeists
 
Joined: 26 Mar 2016
Location: Neuss, Germany
Discord: Reineke #6077

Re: [SPRITES] Spriting Carnival!!

Postby vólentiæn » Mon Jan 13, 2020 7:15 am

tried making a creepy looking monster. not enough creepy looking fellows on here. based on this image by trevor henderson
https://format-com-cld-res.cloudinary.c ... e/4444.jpg
You do not have the required permissions to view the files attached to this post.
User avatar
vólentiæn
2 many poltergeists
 
Joined: 26 Mar 2016
Location: Neuss, Germany
Discord: Reineke #6077

Re: [SPRITES] Spriting Carnival!!

Postby Gez » Mon Jan 13, 2020 9:20 am

It kinda looks like a squished grell.
Gez
 
 
 
Joined: 06 Jul 2007

Re: [SPRITES] Spriting Carnival!!

Postby vólentiæn » Mon Jan 13, 2020 9:28 am

Gez wrote:It kinda looks like a squished grell.

funny that it as built off it. lmao i only used the head part
User avatar
vólentiæn
2 many poltergeists
 
Joined: 26 Mar 2016
Location: Neuss, Germany
Discord: Reineke #6077

Re: [SPRITES] Spriting Carnival!!

Postby ElectricPulse » Mon Jan 13, 2020 10:04 am

Made some changes on the famous RoTT pistol:

Image

The rear part was taken from MadTux's Makarov sprites.
User avatar
ElectricPulse
Don't worry, i'm just a simple man.
 
Joined: 31 May 2016
Location: São Paulo, Brazil
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: Intel (Modern GZDoom)

PreviousNext

Return to General

Who is online

Users browsing this forum: No registered users and 4 guests