[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby osjclatchford » Sun Nov 10, 2019 1:32 am

Sonik.o.fan wrote:
Some D3 stuff
Credits: ID Software, me


these are great but seem a little more "model-rippy" than your other other stuff... a result of doom 3 textures and overly glossy lighting?
tis nice though

oh and I made this from it because its a laugh:
doom3_shotty_crossover.png
doom3_shotty_crossover.png (3.47 KiB) Viewed 1275 times
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Re: [SPRITES] Spriting Carnival!!

Postby Sonik.o.fan » Sun Nov 10, 2019 6:05 am

I agree that it looks a bit "weirder" than my other stuff, although, almost everything was made from scratch, except the base itself of shotgun (it counts as redrawn 3d model where i was looking at the screenshots and step-by-step was giving the correct shape and form). Perhaps, I will make v2 for shotgun sprite where i will put maximum effort to make it look good, since it looks a bit "blurry".
Really good edit I'll say, by the way
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Re: [SPRITES] Spriting Carnival!!

Postby NeonLights95 » Sun Nov 10, 2019 7:11 am

Here's a little Hackjob I did between the Alpha Shotgun world sprite and the Final Shotgun world sprite.

Not my best, but Credit does go to iD of course.
Attachments
SHOTA0.png
SHOTA0.png (701 Bytes) Viewed 1235 times
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Re: [SPRITES] Spriting Carnival!!

Postby osjclatchford » Sun Nov 10, 2019 7:26 am

caution! nudity! (nothing graphic, just being silly really but the dead guy is naked so...)
Spoiler:

dead civilians (based on hexen, strife and doom sprites) designed to match the hanging bodies from doom2...

feel free to use
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Re: [SPRITES] Spriting Carnival!!

Postby Cherno » Sun Nov 10, 2019 5:18 pm

Protocol Droid from System Shock 2.
ProtocolDroid.zip

Included frames: Idle, walk, melee, pain, death.
Scale: 1x and 2x.
Includes frame info text file with detailed frame descriptions.

ImageImageImageImage
I also updated the earlier Maintenance Bot sprites, it has a proper weapon texture now.
Last edited by Cherno on Wed Nov 13, 2019 2:36 pm, edited 2 times in total.
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Re: [SPRITES] Spriting Carnival!!

Postby osjclatchford » Mon Nov 11, 2019 1:16 pm

been working on an idea today, arcane versions of standard items. that is to say items that look like they belong in the hellish/ dimension themed maps:
arcane gear.png
arcane gear.png (3.43 KiB) Viewed 995 times

so far I have barrels, based on the heretic barrel, both the 100 % and 200 % armours, made to match the armour bonus helmet and some health bonus style stimpacks and medkits...
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Re: [SPRITES] Spriting Carnival!!

Postby Cherno » Wed Nov 13, 2019 2:11 pm

Doom 3 Sentry Bot.

d3sentrybot.zip

ImageImageImageImageImage

Included animations: Idle, Walk, Attack, Pain, Death, Folded, Unfold.
Includes 1x and 2x scale versions.
Includes frame info file.

"Spider-Bot, Spider-Bot, does whatever a Spider-Bot can..."
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Re: [SPRITES] Spriting Carnival!!

Postby Cherno » Wed Nov 13, 2019 7:40 pm

UPDATE 11/20/2019: Corrected MILBQ1 frames. Added perspective sprites.

Military Bot from Deus Ex.
Orthographic (shown below): dxmilbot.zip
Perspective: dxmilbotper.zip
Image
Spoiler: "More animations"

Archive includes the following animations in 1x and 2x scale:
Idle
Walk
Melee attack (stomp)
Ranged Attack (machineguns)
Scanning (torso rotating)
Pain
Death
A frame info text file is included.
Last edited by Cherno on Wed Nov 20, 2019 9:25 am, edited 2 times in total.
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Re: [SPRITES] Spriting Carnival!!

Postby Ninlhil » Thu Nov 14, 2019 12:08 am

Hey All.

Figured I'd go ahead and release this. I had considered making a reload for it, but it really was designed to be used in Blade of Agony/Goldeneye-style off-screen reloads so I decided not to.

Clean firing frame on the right in case you're not a fan of the muzzle flash style I chose, bottom row is Slide Locked on empty.

Use if you like, please just give credit.
Attachments
Luger P-08.png
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Thu Nov 14, 2019 4:30 am

Very smooth, clean and flawless work there. Also nice touch on them extra casing sprites!
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Re: [SPRITES] Spriting Carnival!!

Postby Cherno » Thu Nov 14, 2019 5:54 pm

more chicken walker mechs!

Large Security Bot from Deus Ex.

Orthographic (shown below): dxsecbot.zip
Perspective: dxsecbot.zip

ImageImageImage
ImageImageImage

Archive includes the following animations in 1x and 2x scale:
Idle
Walk
Melee attack (stomp)
Ranged Attack (minigun)
Pain
Death
A frame info text file is included.

Edit 11/17/2019: Corrected sprite angle SCBTS1.
UPDATE 11/26/2019: Added perspective sprites.
Last edited by Cherno on Mon Nov 25, 2019 11:06 pm, edited 3 times in total.
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Re: [SPRITES] Spriting Carnival!!

Postby Cherno » Fri Nov 15, 2019 10:26 am

The small bots need some love, too!

All in 1x and 2x scale.


Deus Ex Cleanerbot

dxcleanerbot.zip

Image

Deus Ex Medical Bot
dxmedicalbot.zip
Image

Deus Ex Repairbot
dxrepairbot.zip
ImageImage
Included animations: Idle, activate/repair
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Re: [SPRITES] Spriting Carnival!!

Postby TiberiumSoul » Sat Nov 16, 2019 1:14 am

Anti-Personnel Roomba when? @Cherno
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Re: [SPRITES] Spriting Carnival!!

Postby Cherno » Sat Nov 16, 2019 3:47 am

Just give it a scale of 8x and let it crush the player!
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Re: [SPRITES] Spriting Carnival!!

Postby TiberiumSoul » Sat Nov 16, 2019 4:40 am

i was joking dude also the anti-personnel roomba is usually depicted as a roomba with a claymore strapped to it
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