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Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Aug 29, 2019 7:01 am
by ThrashfanBert1994
Sonik.o.fan wrote:
Extended Doom 3 Phobos Shotgun sprites sheet
Credits are same



wheres the pump animation?

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Aug 29, 2019 8:13 am
by Sonik.o.fan

Doom 3 double barreled shotgun
Credits: ID Software, Me

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Aug 29, 2019 8:15 am
by Sonik.o.fan
ThrashfanBert1994 wrote:
Sonik.o.fan wrote:
Extended Doom 3 Phobos Shotgun sprites sheet
Credits are same



wheres the pump animation?

I need some time for it, I'm not a machine.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Aug 29, 2019 10:04 am
by Xim
Sonik.o.fan wrote:
ThrashfanBert1994 wrote:
Sonik.o.fan wrote:Extended Doom 3 Phobos Shotgun sprites sheet

wheres the pump animation?

I need some time for it, I'm not a machine.


You tell 'em. So many people expect more without appreciating what's already been done.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Aug 29, 2019 10:54 am
by osjclatchford
Sonik.o.fan wrote:
Extended Doom 3 Phobos Shotgun sprites sheet
Credits are same

&
Sonik.o.fan wrote:
Doom 3 double barreled shotgun
Credits: ID Software, Me


You sir, are a steely eyed sprinting man...

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Aug 29, 2019 12:40 pm
by Hexereticdoom
Don't know if something similar has been posted yet, but here it goes anyways: the Boss Brain (alias Oremor Nhoj) agonizing from severe pain... :grr:



Use it freely if you want to. And credits goes to ID Software, of course.

(Yep, this gonna be featured on my next mod update...) :idea:

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Aug 29, 2019 3:23 pm
by Enjay
wildweasel wrote:I suppose one could invoke artistic license and turn the huge carry handle into an integrated sight of some sort, a la the M16.

That might work or, alternatively, I could edit the model to lower the handle and re-grab the images from a slightly better angle.

Image

Image
(The offsets can be made to look better in a WAD)

So, that gives me some sprites but they are pretty flat.

[edit] So, request for sprite edit... viewtopic.php?f=60&t=65754 [/edit]

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Aug 29, 2019 7:26 pm
by LossForWords
made a shell box, thought it looked badass, and decided to post here.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Aug 29, 2019 9:11 pm
by Dr_Cosmobyte
Sonik, you may not be a machine, but you are truly amazing.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Aug 29, 2019 9:18 pm
by Captain J
And i think you're the Artist who surpasses Metal Gear. :D

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Aug 30, 2019 10:20 pm
by Graaicko
Finally created the Arctic Commando and Sniper for my expansion mod. These guys are apart of a Paramilitary in an Arctic biological weapons facility. They are essentially German mercenaries.

Arctic Cat Commando
- <----- Click to view animation
Spoiler:


Arctic Cat Sniper
- <----- Click to view animation
Spoiler:

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Aug 30, 2019 10:22 pm
by leileilol
Hexereticdoom wrote:Don't know if something similar has been posted yet, but here it goes anyways: the Boss Brain (alias Oremor Nhoj) agonizing from severe pain... :grr:

Diamond MonsterSound M80?
diamond-monster-sound-m80-sound-card-48-khz-stereo-pci-analog-devices-ad2181.jpg

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Aug 30, 2019 10:55 pm
by Captain J
I thought both faces present high quality sound of a man screaming after being kicked in the nut.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Aug 31, 2019 2:50 am
by Gez
Make a Romero head doing this face:
Image

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Aug 31, 2019 6:25 am
by Jarewill
Alright, this is my really first post here on the forums, so apologies if I messed up with something.
So.... I tried to make some sprites by putting together parts of doom's and strife's guns.
Here is my attempt to make a G36:
Spoiler:

It's pretty bad, but I might aswell put it here.