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Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jul 20, 2019 4:58 am
by Nash
I'd love to do a full set but it might take a lot of work. I have considered modeling the missing joints and then frankenspriting the renders into the existing sheets. We'll see...

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jul 20, 2019 1:00 pm
by Lord Lothar
SMG2.png
SMG2.png (36.37 KiB) Viewed 746 times


Attempt of making PDW according to Doom cover art.
Sprite base took from here - https://forum.drdteam.org/viewtopic.php?t=5831&start=15
Reference:

DSmg.png
DSmg.png (35.16 KiB) Viewed 746 times

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jul 20, 2019 1:30 pm
by Crudux Cruo
Wow, that looks amazing!

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jul 20, 2019 3:22 pm
by Xim
Awesome PDW. You should code it up and maybe submit it to R667.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jul 20, 2019 10:05 pm
by TheRailgunner
Lord Lothar wrote:
SMG2.png


Attempt of making PDW according to Doom cover art.
Sprite base took from here - https://forum.drdteam.org/viewtopic.php?t=5831&start=15
Reference:

DSmg.png


You got this with tan gloves?

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jul 20, 2019 10:30 pm
by Captain J
Looks very nice and original! I haven't seen this weapon for a while, so i'd like to see it in action once more! Really nice sprite.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jul 20, 2019 11:47 pm
by LossForWords
here's something i've been doing today. i'll i'll keep doing more stuff with it, and eventually update it.
edit: updated, see new post

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Jul 21, 2019 2:01 am
by Lord Lothar
Thank you guys, I'm glad that you like it!
Hands are kinda HacX styled, but it comes from base sprite. I'll make BD hands (with darker glowes) and maybe Vanila hands. Actually I would work on full set of sprites, including angled reload, angled fire (for dual wield), centered fire and centered iron sights view.
I make it for my project, Brutal Doom Rebalance, so it will be coded, but according to BD DECORATE standard.
Anyway, it would be easy to downgrade to Vanila.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Jul 21, 2019 3:29 am
by Captain J
LossForWords wrote:here's something i've been doing today. i'll i'll keep doing more stuff with it, and eventually update it.
Sounds like a good idea, really. Looks very closer to the vanilla doom also!

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Jul 21, 2019 9:27 am
by ChopBlock223
That SMG is spot on, it looks just like the one on the cover!

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Jul 21, 2019 5:17 pm
by Ichor
Captain J wrote:Hope i can see this animated. You know, make the pages changing? Maybe i'm wishing too much. Nice work, though!


Image

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Jul 21, 2019 8:45 pm
by LossForWords
now with ammo stations, a berserk station and a health station based on the half-life one.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Jul 22, 2019 6:43 am
by Canned Yams
heres something no one asked for

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Jul 22, 2019 10:24 am
by Captain J
I guess she entered the wrong Board Meeting. This is about Sprites! But hey, looks cute and great.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Jul 22, 2019 4:55 pm
by fluffyshambler


A little cap with a feather. I imagine it as a powerup pickup that disables fall damage or increases air control or something like that.