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Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 04, 2019 12:43 pm
by VriskaSerket
Assassin of Purity wrote:A Perfect Dark fan here besides me? :O

Very much so, yes. Trying to do my best to rip the weapons and such or improvise something related.
Spoiler:

This is all I've done so far, minus the Cyclone I posted earlier

LossForWords wrote:these shells look even better with the brass heads :)

Made a couple more because why not

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 04, 2019 1:39 pm
by Jimmy
With credit to osjclatchford.

Before:
Image

After:
Image

The above tree might look familiar to some - it seems to pop up in a bunch of early 2000s ZDoom wads like Massmouth 2. The eagle-eyed among you might notice that it's just a very poorly-palettised Hexen sprite that has simply been spray-tooled over. You can actually still see the dead autumnal leaves from the original sprite still there, underneath the sprayed pixels.

I went ahead and remade it. osjclatchford provided the shrub sprites that I used to put this together.

Not palettised to any particular palette yet, but should work with Doom palette.


Bonus leafless variant. There should be no trace of the autumnal leaves on this one.
Image

EDIT: Here's a version with a trunk colored closer to the Doom trees. Should palettise nicer.
Image Image

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 04, 2019 2:32 pm
by Cherno
The added leaves looks very nice.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 04, 2019 6:46 pm
by ImpieTwo
Jimmy wrote:With credit to osjclatchford.

Much better than the MS Paint spraypainted leaves version that was used in a lot of mods.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 04, 2019 6:49 pm
by Enjay
Indeed, much better. These even look like leaves. :)

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 04, 2019 8:46 pm
by PoptartNoahh
Added back a lil bit of blues and reds and gave the shotgun some smoke.
still pretty new to this, but not too bad...

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 04, 2019 10:09 pm
by Graaicko
Love my Magpul AKM. Heres one for ZDoom.



Spoiler:

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 04, 2019 11:18 pm
by PoptartNoahh
just now made this for funsies

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jan 05, 2019 3:03 am
by osjclatchford
Jimmy wrote:With credit to osjclatchford.

Before:
Image

After:
Image

The above tree might look familiar to some - it seems to pop up in a bunch of early 2000s ZDoom wads like Massmouth 2. The eagle-eyed among you might notice that it's just a very poorly-palettised Hexen sprite that has simply been spray-tooled over. You can actually still see the dead autumnal leaves from the original sprite still there, underneath the sprayed pixels.

I went ahead and remade it. osjclatchford provided the shrub sprites that I used to put this together.

Not palettised to any particular palette yet, but should work with Doom palette.


Bonus leafless variant. There should be no trace of the autumnal leaves on this one.
Image

EDIT: Here's a version with a trunk colored closer to the Doom trees. Should palettise nicer.
Image Image


that's some lovely work there!

and thanks for the credit jim!

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jan 05, 2019 10:42 am
by Niphura
Sort of Remake to the blood shotgun, it's not scaled down

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jan 05, 2019 12:07 pm
by VriskaSerket
AR34 coming soon, gotta make them firing frames

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jan 05, 2019 9:33 pm
by JoeyTD
unknown.png
unknown.png (2.45 KiB) Viewed 461 times


wolfenstein mods really lack angled versions of the original weapons.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jan 05, 2019 11:48 pm
by Captain J
Niphura wrote:Sort of Remake to the blood shotgun, it's not scaled down
Slim, Sleek and Dandy Shotgun. And remake to the Blood's Sawed-Off, eh? Looks fine, but feels like very modern-ish while original one looked more like of 18~20th Century ones, with Exposed Hammers.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Jan 06, 2019 12:15 am
by VriskaSerket

Tweaked the muzzleflash spike things a bit, changed the order of the frames too.


I'm still not happy with how this animation looks. In general I suppose it's mostly alright when you look at the hand and the back of the gun (since it looks smooth enough to me), but I gotta fix how the gun looks like it's aiming left during recoil.
Don't have a lot of time at my disposal currently though, so it's gonna be slow progress.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Jan 06, 2019 7:07 am
by Z.Franz
JoeyTD wrote:
unknown.png


wolfenstein mods really lack angled versions of the original weapons.


As someone who actually made several angled sprites for Wolf3D (you can find some of them on the Wolf3D Dome, assuming it still exists), it's usually not worth the trouble. The sprite will always be centered somewhat and you absolutely can't use the final vertical pixel lines.
Still, looks neat :)