Re: [SPRITES] Spriting Carnival!!
Posted: Fri Dec 14, 2018 3:33 pm
Doom 3 fat zombie. A good stand-in for a Plan 9 from Outer Space mod!
Really nice muscle quality!The_Abysswalker wrote:Shading practice on vanilla Archvile.
Really decent fat zombie sprites! The sprite size's Pretty big for Vanilla Doom stanards and his death animation feels like domino's falling, but looks promising and retrospective!Cherno wrote:Doom 3 fat zombie. A good stand-in for a Plan 9 from Outer Space mod!
Thank you. I was hoping for these to be at least considered "decent" since I didn't want to put in any pixel-work myself in lieu of the number of sprites.Really decent fat zombie sprites! The sprite size's Pretty big for Vanilla Doom stanards and his death animation feels like domino's falling, but looks promising and retrospective!Cherno wrote:Doom 3 fat zombie. A good stand-in for a Plan 9 from Outer Space mod!
That's aspect ratio correction; monsters (and everything else) are 20% taller than they look in resources.Cherno wrote:However, I think I misjudged the effective visual sizes of monsters since a lot of them seem bigger in vanilla Doom due to their squatness, as well as some models being hunched over and whatnot, so they were actually rendered at 150%.
make a Rhodesia mod and slot the demon floppiespotetobloke wrote:The FN FAL, in centered fashion!
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No, I'm aware of that phenomenon, but I tried to size my renders to fit with extracted spritesGez wrote:That's aspect ratio correction; monsters (and everything else) are 20% taller than they look in resources.Cherno wrote:However, I think I misjudged the effective visual sizes of monsters since a lot of them seem bigger in vanilla Doom due to their squatness, as well as some models being hunched over and whatnot, so they were actually rendered at 150%.
There was a Robocop Doom, however it was just a crappy total conversion. You can probably still find it somewhere on the wad archive.Captain J wrote:Holy crud those are some nice sprites with flawless quality! And now i'm wondering, why we haven't made Robocop doom mod yet? :O
lol he does melt when you kill him.Skelegant wrote:I hope the truck driver is susceptible to damagetype.acid