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Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Sep 04, 2018 5:25 am
by JoeyTD
speaking of Wolfenstein 3D.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Sep 04, 2018 6:06 am
by Captain J
Eeeey that looks nice and correct at the same time! BJ had no shoes on after killing one of the guards in Wolf3d. I'm talking about the Cutscene one.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Sep 04, 2018 9:42 am
by simploo
Some more progress on my project.
ImageImageImage

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Sep 04, 2018 9:38 pm
by TheRailgunner
ElectricPulse wrote:
Captain J wrote:
ElectricPulse wrote:BIG UPDATE --> Finished the Chainsaw and ripped the SMG from the
Gotta admit, that P90 looks pretty better than mine!


Many thanks, man :D

Now, as usual, iron sights for the P90. Yes, i got to make iron sights for everything i see:

Image

I'm really trying to animate that Chainsaw now. It's not the best thing you ever saw, but... meh.


Image

Here, have some extra symmetry and some normal bullets - might come in handy for a Stargate SG-1 mod someday.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Wed Sep 05, 2018 8:37 pm
by D3athStalker
Decided to update my previous Terror-Billy sprites because those ones were too low quality (compared to regular Doom sprites, at least), BJ didn't have enough muscle mass and he had a miserable SMG on his hand.

This one, on the other hand...
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Yeah, I almost completely left out the XDeath sprites, I'm just gonna use the ones in my previous Terror-Billy sprites because he pretty much turns into mush either way.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Wed Sep 05, 2018 8:48 pm
by Dr_Cosmobyte
Credit IMX for the basis i used. I just glued BJs head from BoA sprites into IMX's PSX Doomguy.
Thanks for crediting me, though.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Wed Sep 05, 2018 10:39 pm
by ImpieTwo
Schoolbus ripped from H.U.R.L., aka Slobzone 3D. Didn't get all sides, but it's enough to dabble with I think. Had to grab it from screenshots and modify it.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Wed Sep 05, 2018 11:35 pm
by Kinsie
ImpieTwo wrote:Schoolbus ripped from H.U.R.L., aka Slobzone 3D. Didn't get all sides, but it's enough to dabble with I think. Had to grab it from screenshots and modify it.
All the HURL assets were ripped last year.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Sep 06, 2018 12:38 am
by Captain J
Huh, well that's impressive. I remember seeing the review of this game, uploaded by LGR. And not sure they want to import some resources of this game... I guess the textures might be useful.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Sep 06, 2018 7:02 am
by Jeimuzu73
If DBT could make do with those BJ sprites, he'd be in QCDE by now. :roll:

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Sep 06, 2018 2:56 pm
by ElectricPulse
TheRailgunner wrote:
Image

Here, have some extra symmetry and some normal bullets - might come in handy for a Stargate SG-1 mod someday.


Nice edit bro!

Re: [SPRITES] Spriting Carnival!!

PostPosted: Thu Sep 06, 2018 10:17 pm
by Jeimuzu73
A very heavily edited version of Doomjedi's rocket boss for use in an upcoming project. Image

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Sep 07, 2018 4:11 am
by Clay
I'd be suuuper down to work on an SG-1 mod. The reason I started doom modding was to make such a mod but I was to new and got nothing worthy done. The Carters Addon pack for GMOD would be a lovely resource for it.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Sep 07, 2018 9:44 pm
by chronoteeth
dmc1 style gl

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Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Sep 07, 2018 9:48 pm
by Dr_Cosmobyte
Wonderful work teef!