[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby Clownman » Fri Aug 17, 2018 11:08 pm

Captain J wrote:I think Zrrion polished some DNF weapon into a good one(here's a hint; It's Gurumaster from Russian Overkill). And speaking of which, those might need some smoothing polish. But good to see DNF sprites being made tho.

Kind of why they are single-frame and everything. Hoping somebody else can polish it up and make it like other DNF weapon-reworks posted in here. (Especially like the Shrink Ray sprite that's burried in this very threat)

Trying to reshade it is not really something I feel capable of. ^^;;
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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Fri Aug 17, 2018 11:28 pm

I think i may want to touch them later. I can't help but admit that DNF was a guilty pleasure for me, i don't think it's as bad as everyone else says.

But anyway, this might be the last sprite for today, something i just started: a rework of my previous Sturdy Caravan Shotgun from Fallout New Vegas, to look like as a brand new weapon instead of a jury-rigged mess with a bolt for rear sight. I'm following my own Powerslave trend, but there will be a Doomguy version too.
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Re: [SPRITES] Spriting Carnival!!

Postby Clownman » Sat Aug 18, 2018 12:09 am

I honestly especially loved some of the redesigns DNF gave for pre-existing stuff. The weapons moreso, obviously.
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Re: [SPRITES] Spriting Carnival!!

Postby CWolf » Sat Aug 18, 2018 10:59 am

Another portion of sprite assets for tPD.
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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Sat Aug 18, 2018 1:05 pm

Some improvements.
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Re: [SPRITES] Spriting Carnival!!

Postby LossForWords » Sat Aug 18, 2018 8:34 pm

mac 10.
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Re: [SPRITES] Spriting Carnival!!

Postby GAA1992 » Sat Aug 18, 2018 10:55 pm

For those who like Parasite Eve 2, i've ripped through some items i thought to be useful before losing my External HDD. I've done some others, but all those others are scattered throughout Factotum. Three items in this sheet were ripped by YukesVonFaust: The HP Recovery 1, the Flashlight and the Pepper Spray.

(The quality looks bad but it's only a thumbnail).

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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Sat Aug 18, 2018 10:57 pm

Gotta love the PASGT Vest. Good memories.
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Re: [SPRITES] Spriting Carnival!!

Postby GAA1992 » Sat Aug 18, 2018 11:25 pm

Quick Fire is a MUST on Scavenger mode. I've never adventured myself on Nightmare. I am not that masochist =p
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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Sun Aug 19, 2018 12:04 am

It is hard but not impossible. Sure, Golems at the first 30 min of gameplay in a scenario that kills you in one or two hits can be frustrating as hell, but still you'll eventually beat the game. Eventually.

Back on topic, took a lil break from the Powerslave themed sprites and started doing this Halo Battle Rifle on Doomguy's hands.
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Re: [SPRITES] Spriting Carnival!!

Postby PlayerLin » Sun Aug 19, 2018 2:34 am

Nice rip on PE2 items.

==

*offtopic*
Scavenger mode("Supportless mode" in JP version) just lack of equipment, it's still not that hard, just can't use PE spells a lot in the beginning(unless you have some XPs from previous run).

Nightmare mode("Deadly mode" in JP version) = Scavenger + Bounty + start with half of HP(50 instead of 100) and no BP & XP, I did completed this mode with JP version on real PSX, I saved a lot because Aya was got killed so easily, even those weak monsters can nearly take all her HP(Golems just can one hit kill for sure). But still, it possible to finished the game, just needed a lot of cautions and patients. (Free M950 & SP12 shotgun and unlimited shotgun and 9mm ammo did helps too, but the beginning was really like HELL! :3:)
*/offtopic*
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Re: [SPRITES] Spriting Carnival!!

Postby Assassin of Purity » Sun Aug 19, 2018 4:52 am

jdredalert wrote:It is hard but not impossible. Sure, Golems at the first 30 min of gameplay in a scenario that kills you in one or two hits can be frustrating as hell, but still you'll eventually beat the game. Eventually.

Back on topic, took a lil break from the Powerslave themed sprites and started doing this Halo Battle Rifle on Doomguy's hands.

That's the assault rifle.
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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Sun Aug 19, 2018 11:53 am

Assassin of Purity wrote:That's the assault rifle.


Oops, my mistake! Yeah, the Battle Rifle is the one that looks more like a FAMAS of some sort. :oops:

Anyway, the basic frames are done, including one red visor to be used when the gun run out of ammo. I'm planning to add more frames into this sheet, but since it's already usable the way it is, why not to share, right? EDIT - Added some centered version as well, for a more classic Doom approach.
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Re: [SPRITES] Spriting Carnival!!

Postby _bc » Sun Aug 19, 2018 6:00 pm

Just something from the 'lil project I'm tinkering with ;)

sprites.jpg
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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Sun Aug 19, 2018 9:54 pm

That looks great! Strong 16 bit era vibes!
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