[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby GAA1992 » Wed Jan 03, 2018 5:50 pm

I don't really know, but looks like.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Thu Jan 04, 2018 12:04 am

YukesVonFaust wrote:
GAA1992 wrote:Edited a Sgt. Shivers's USP and now i won't do anything with it.

Image

Credits to the man.

Angled Glock 21?
To me, it looks like... Well, USP Match. As is it written.
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Re: [SPRITES] Spriting Carnival!!

Postby Orka » Thu Jan 04, 2018 2:43 pm

YukesVonFaust wrote:
GAA1992 wrote:Edited a Sgt. Shivers's USP and now i won't do anything with it.

Image

Credits to the man.

Angled Glock 21?

This angled Glock USP is a really good looking Colt. :D

Speaking of Colts I decided to spritify (is it an existing word? :D ) my plastic colt I posted... years ago? Well, I tried my best:
Image
Credits to Captain J as well since he made the original blowback frame back then. :)
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Re: [SPRITES] Spriting Carnival!!

Postby cortlong50 » Fri Jan 05, 2018 12:26 am

hey guys this is more of a resource request but i figured this would be a good place to put it.

whats the scariest/creepiest sprite that you have? i need a dead body standing, or a ghost...or whatever! what do you guys have that i can use (credits of course!)
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Re: [SPRITES] Spriting Carnival!!

Postby wildweasel » Fri Jan 05, 2018 12:28 am

cortlong50 wrote:hey guys this is more of a resource request but i figured this would be a good place to put it.

Requests belong in the Requests subforum.
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Re: [SPRITES] Spriting Carnival!!

Postby Gifty » Fri Jan 05, 2018 3:50 pm

Hey all! You may remember me posting concepts of a visor-ish HUD for a mod a while back; I tried hand-drawing, 3D renders, and finally I settled on digitizing photos to create the hud you see here! I'm pretty happy with it, but I would like to touch it up a little. Does anyone have any pointers for shading the CRT-like monitors to make them look round and three dimensional, and to make the scanlines look more realistic?

Big:
Image

Small:
Image
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Re: [SPRITES] Spriting Carnival!!

Postby Gabbuz85 » Fri Jan 05, 2018 5:12 pm

Vostyok wrote:Jesus, either that is one TALL shotgun, or those barrels are some crazy ass sized gauge. Or maybe they are filled with multiple shells? Nice engraving, by the way.

Just 2 shells... TNT shells 8-)
Actually the engraving is made by doomnukem, not me.

Orka wrote:Oh... my... gahd... That is huge!

Indeed :lol:

I have a question: 1 or 2?
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Re: [SPRITES] Spriting Carnival!!

Postby GAA1992 » Fri Jan 05, 2018 5:18 pm

2. OBVIOUSLY.

But, seriously, why don't you make a weapon mod out of your great sprites? I would love it.
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Re: [SPRITES] Spriting Carnival!!

Postby Gabbuz85 » Fri Jan 05, 2018 6:00 pm

Indeed I would like to make an addon for Russian Overkill (a remixed version of the sickle pack to be clear), but I'm not a modder.
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Re: [SPRITES] Spriting Carnival!!

Postby ElectricPulse » Fri Jan 05, 2018 7:10 pm

After a long time away from the mods (my computer was gone and i held 3 months untill buy a new), I AM BACK! :D :D Did someone miss me (i don't think so :s)?

I worked today on a M14 Rifle that i am going to use in a future mod:

Image

Tried to make reallistic iron sights, but meh

Original 3D model by Michał Flodrowski and ripped by me.
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Re: [SPRITES] Spriting Carnival!!

Postby GAA1992 » Fri Jan 05, 2018 8:31 pm

Excellent spriting, as expected from you :D

But, the muzzle flash seems lower than the gun barrel, IMO.
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Re: [SPRITES] Spriting Carnival!!

Postby ElectricPulse » Fri Jan 05, 2018 10:07 pm

Many thanks buddy! :D glad you liked it

You mean the muzzle flash of the iron sights or the idle frame?
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Re: [SPRITES] Spriting Carnival!!

Postby GAA1992 » Fri Jan 05, 2018 10:18 pm

Sorry, i meant the idle frame. The ADS is alright.

EDIT: HU3
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sat Jan 06, 2018 12:48 am

Gifty wrote:Hey all! You may remember me posting concepts of a visor-ish HUD for a mod a while back; I tried hand-drawing, 3D renders, and finally I settled on digitizing photos to create the hud you see here! I'm pretty happy with it, but I would like to touch it up a little. Does anyone have any pointers for shading the CRT-like monitors to make them look round and three dimensional, and to make the scanlines look more realistic?
Looks fine to me. I really love the grey shading it has!
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Re: [SPRITES] Spriting Carnival!!

Postby Arch-vile90 » Sat Jan 06, 2018 6:28 am

Gifty wrote:Hey all! You may remember me posting concepts of a visor-ish HUD for a mod a while back; I tried hand-drawing, 3D renders, and finally I settled on digitizing photos to create the hud you see here! I'm pretty happy with it, but I would like to touch it up a little. Does anyone have any pointers for shading the CRT-like monitors to make them look round and three dimensional, and to make the scanlines look more realistic?

Big:
Image

Small:
Image


A good way to make them like 3dimensional is use an HD texture that will replace the existing one, to put into the HIRES folder. Obv the HD will be made god like to be cool :mrgreen:
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