[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby wildweasel » Fri Nov 10, 2017 9:14 pm

I forget who did the recolor job on these, but the original sleeves came from my own photographs.
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[SPRITES] Spriting Carnival!!

Postby GENTEK » Fri Nov 10, 2017 9:16 pm

Oh! Nice job Wildweasel! Do you think I could use the sleeves for Wasteland with your name in the credit of course! :mrgreen:
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Re: [SPRITES] Spriting Carnival!!

Postby wildweasel » Fri Nov 10, 2017 9:17 pm

GENTEK wrote:Oh! Nice job Wildweasel! Do you think I could use the sleeves for Wasteland with your name in the credit of course! :mrgreen:

That would be great, thank you.
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[SPRITES] Spriting Carnival!!

Postby GENTEK » Fri Nov 10, 2017 9:17 pm

Perfect! Thanks man I will see what I can do! :wink:
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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Fri Nov 10, 2017 10:28 pm

VriskaSerket wrote:Also, could I interest you in some... GUNMETAL BLUE?
Image


I liked that tone. I guess i'll try to reproduce it, while also keeping the right one i made. Thanks Vriska.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Fri Nov 10, 2017 11:32 pm

Eyup, Vriska did it very nicely. And say, are you thinking of reloading sprite as well?
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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Fri Nov 10, 2017 11:40 pm

Kinda. I'm not planning any pre-made reload animation because people can do their own using textures lump, which usually results in better and smoother animations. However, i'll try to conceive reload hands to be used for reloads. Lever animations after shots will be included, so will the ADS frames and two idle weapon variations - one and two handed, to suit all tastes. I'm also studying the better way to make a flip cock, for the one handed version.
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Re: [SPRITES] Spriting Carnival!!

Postby ImpieTwo » Sat Nov 11, 2017 2:04 am

torridgristle wrote:It's Fujikuro's shotgun from Zeiram 2. There aren't many good shots of it in the movie.
Image

I just found this post while looking for shotgun sprites. I'm so glad I'm not the only one who's seen this movie. The wiki article on Zeiram doesn't even mention it.

I liked Fujikuro's design overall, but he was kind of a useless villain, which is a shame.
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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Sat Nov 11, 2017 1:53 pm

Updates on Mare's Leg:

Image

Still heavily wip though.
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Re: [SPRITES] Spriting Carnival!!

Postby Pandut » Sat Nov 11, 2017 2:25 pm

jdredalert wrote:Updates on Mare's Leg:

Image

Still heavily wip though.

Absolutely fantastic.
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Re: [SPRITES] Spriting Carnival!!

Postby Vostyok » Sat Nov 11, 2017 3:01 pm

jdredalert wrote:Updates on Mare's Leg:

Image

Still heavily wip though.


Image
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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Sat Nov 11, 2017 4:00 pm

Thanks guys, i really appreciate it. I never had so much work on a sprite rip like i'm having on this one, this is very motivational.
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Re: [SPRITES] Spriting Carnival!!

Postby chronoteeth » Sat Nov 11, 2017 4:41 pm

couple things, the bolt doesnt slide back when cocked, but since its a wip that makes sense
that and the thumb/index finger webbing when holding the gun looks like its sorta grinding against the back of the hammer
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sat Nov 11, 2017 10:32 pm

Looks excellent! But yeah, hands are pretty weird and such.
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Re: [SPRITES] Spriting Carnival!!

Postby YukesVonFaust » Sun Nov 12, 2017 12:18 am

jdredalert wrote:Updates on Mare's Leg:

Image

Still heavily wip though.

Nice mare's leg! some good ol' Western Custom M37!
do you plan to do a centered version of that one?
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