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Re: [SPRITES] Spriting Carnival!!

Posted: Thu Apr 13, 2017 11:04 pm
by Captain J
SmarineS wrote:For some reason I never liked the muzzle flashes on the Wolf3D guns...
Now I tried some other ones on them and I have to say I can't decide which one is better.
Image
There are frames with the same muzzle flash effect but there is a difference between them: their size and shape. ("Size and shape" if you know what I mean... :D)
Yeah, they all looks cartoony and sharp unlike the art style of Wolf3d. But hey, you definitely nailed it!

Re: [SPRITES] Spriting Carnival!!

Posted: Thu Apr 13, 2017 11:44 pm
by HyperLuke
HyperLuke wrote:I'm no spriter *yet*. So I was looking for a comprehensive guide to both the technical and artistic sides of spriting.
Why am I being ignored?

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Apr 14, 2017 12:15 am
by Carbine Dioxide
You could look in some of the Tutorial threads instead of bumping your post here for starters.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Apr 14, 2017 2:16 am
by comet1337
HyperLuke wrote:
HyperLuke wrote:I'm no spriter *yet*. So I was looking for a comprehensive guide to both the technical and artistic sides of spriting.
Why am I being ignored?
this is not a tutorial request thread

Re: [SPRITES] Spriting Carnival!!

Posted: Sat Apr 15, 2017 12:29 am
by Gifty
I'm attempting to touch up some of the PK smooth sprites for a weapon project, and one of my big targets is smoothing the awkward transition between the super shotgun's idle and reload states. My current in-between frame looks alright ingame when it goes by quickly, but on closer inspection the barrel is a little warped and the hand doesn't move believably. Any pointers?

Image

Re: [SPRITES] Spriting Carnival!!

Posted: Sat Apr 15, 2017 12:59 am
by RockstarRaccoon
SmarineS wrote:For some reason I never liked the muzzle flashes on the Wolf3D guns...
Now I tried some other ones on them and I have to say I can't decide which one is better.
Image
There are frames with the same muzzle flash effect but there is a difference between them: their size and shape. ("Size and shape" if you know what I mean... :D)
These are definitely better. You know what else has shitty muzzleflash animations? Strife. What the fuck is with that assault rifle?

Re: [SPRITES] Spriting Carnival!!

Posted: Sat Apr 15, 2017 2:52 am
by Captain J
I'm sure Sigil has the worst muzzle flash, too. It just covers whole weapon and it looks not okay nor powerful-looking. At least Brutal Strife fixed some of weapons' problem.
Gifty wrote:I'm attempting to touch up some of the PK smooth sprites for a weapon project, and one of my big targets is smoothing the awkward transition between the super shotgun's idle and reload states. My current in-between frame looks alright ingame when it goes by quickly, but on closer inspection the barrel is a little warped and the hand doesn't move believably. Any pointers?
Now that looks much more perspective. Also haven't thought about that until now. So, excellent touch!

Re: [SPRITES] Spriting Carnival!!

Posted: Sat Apr 15, 2017 4:09 pm
by TheRailgunner
Image

Working on some sort of edit of an interesting double shotty I saw on here a while back - it's for a project called "Alt-Tech".

Re: [SPRITES] Spriting Carnival!!

Posted: Sat Apr 15, 2017 4:40 pm
by Dr_Cosmobyte
Duke 64 and Last Rites? Cool.

Re: [SPRITES] Spriting Carnival!!

Posted: Sat Apr 15, 2017 10:08 pm
by potetobloke
I drew the handless version myself, not too happy with it.
I drew the handless version myself, not too happy with it.
Zeus_X27.png (6.92 KiB) Viewed 996 times
Muh first sprite rip

Re: [SPRITES] Spriting Carnival!!

Posted: Sat Apr 15, 2017 10:40 pm
by Dr_Cosmobyte
Pretty good for a first sprite rip!

Re: [SPRITES] Spriting Carnival!!

Posted: Sat Apr 15, 2017 11:10 pm
by Carbine Dioxide
TheRailgunner wrote:Image

Working on some sort of edit of an interesting double shotty I saw on here a while back - it's for a project called "Alt-Tech".
A very tasty edit indeed, Rail Gunner! I hope you don't mind me asking, but what exactly is this project "Alt-Tech"? If it's too WIP to say or classified then I understand. :)

Re: [SPRITES] Spriting Carnival!!

Posted: Sat Apr 15, 2017 11:43 pm
by DIMOShunter
UAC dual blade Chainsaw.
CHAINSW.png

Re: [SPRITES] Spriting Carnival!!

Posted: Sat Apr 15, 2017 11:55 pm
by potetobloke
I got bored

Re: [SPRITES] Spriting Carnival!!

Posted: Sun Apr 16, 2017 12:04 am
by Captain J
That big hand pretty reminds me of Duke 3D. Yeah, must be that big hand.