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Re: [SPRITES] Spriting Carnival!!
Posted: Sun Mar 26, 2017 7:57 am
by meatman12
I like Strife.
I like this.
Re: [SPRITES] Spriting Carnival!!
Posted: Sun Mar 26, 2017 9:26 am
by Dr_Cosmobyte
I would give up really easily if i had this reception on my sprites. I really think you guys should be more constructive instead of this. But whatever. I'm not feeding this discussion no more.
Re: [SPRITES] Spriting Carnival!!
Posted: Sun Mar 26, 2017 11:03 am
by nakkemake
It's hard to improve without some criticism.
SmarineS wrote:
Also an attempt of making an mcs mk3 cannon wielding acolyte:
Any thoughts?
Wow, that looks like very bossy acolyte commando! nice.
Re: [SPRITES] Spriting Carnival!!
Posted: Mon Mar 27, 2017 1:57 am
by Captain J
- FnA Weathered Plasma Blaster.PNG (68.35 KiB) Viewed 1456 times
Looks rusty but trustworthy, right?
Original by
Andres Munar at Artstation.
Re: [SPRITES] Spriting Carnival!!
Posted: Mon Mar 27, 2017 4:17 am
by 4thcharacter
SmarineS wrote:Here is some acolyte chaingunner:
Also an attempt of making an mcs mk3 cannon wielding acolyte:
Any thoughts?
Me likey. To quote someone very random from the internet: "fukken saved".
I have a personal use for this.
Re: [SPRITES] Spriting Carnival!!
Posted: Mon Mar 27, 2017 5:47 am
by Captain J
If his rotation is all finished, we would be so satisfied. Since he only has 1st rotation walking and firing sprite.
Re: [SPRITES] Spriting Carnival!!
Posted: Mon Mar 27, 2017 9:16 am
by Orka
Working on them...
The 6th, 7th and 8th frames will be a little bit more difficult since the chaingun now hides much bigger part of the body...
EDIT:
Also made the firing rotations for the mobster that I edited some months(?) ago...
Credits still go to Captain J and scalliano...
Re: [SPRITES] Spriting Carnival!!
Posted: Mon Mar 27, 2017 6:31 pm
by DoomKrakken
Dude, SUPER AWESOME WORK HERE.
I want that Chaingunner in my monster mod...
Is that three-barreled heavy machine gun supposed to be the Chaingun Cannon? If so, why don't the barrels alternate flashes?
Re: [SPRITES] Spriting Carnival!!
Posted: Tue Mar 28, 2017 12:18 am
by osjclatchford
did some work on the drum of this:
- hellfireriotgun2.png (9.31 KiB) Viewed 1162 times
feel free to alter, improve or otherwise use this...
Re: [SPRITES] Spriting Carnival!!
Posted: Tue Mar 28, 2017 1:10 am
by Carbine Dioxide
That looks amazing OSJC! I might alter the drum to use grenade shells (also with a different barrel and a different ejection port)...
Re: [SPRITES] Spriting Carnival!!
Posted: Tue Mar 28, 2017 6:18 am
by YukesVonFaust
Re: [SPRITES] Spriting Carnival!!
Posted: Tue Mar 28, 2017 6:24 am
by 4thcharacter
Merry Christmas, ya filthy animal! And a happy new year too!
Re: [SPRITES] Spriting Carnival!!
Posted: Tue Mar 28, 2017 8:02 am
by Dr_Cosmobyte
Or, my favorite: Happy Valentine's Day!
Re: [SPRITES] Spriting Carnival!!
Posted: Tue Mar 28, 2017 1:09 pm
by TheRailgunner
Working on new sprites for the Sokova 46.
Re: [SPRITES] Spriting Carnival!!
Posted: Tue Mar 28, 2017 1:18 pm
by Orka
Done.
I guess...
DoomKrakken wrote:Dude, SUPER AWESOME WORK HERE.
I want that Chaingunner in my monster mod...
Is that three-barreled heavy machine gun supposed to be the Chaingun Cannon? If so, why don't the barrels alternate flashes?
Thank you!
Well, that is supposed to be AReyeP's MCS MK3 Cannon thing. The barrels do alternate flash actually.