[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Wed Feb 15, 2017 3:59 am

Here's the angle-head flashlight from prototype builds of DN3D. Since Doomguy is a marine, this might be useful.
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It acted just like the light goggles in Doom only you could toggle it on and off, like the DN3D NVGs, and it would be seen to the left of the screen, either being clipped to a vest or being held by a free hand.

Thanks to TerminX for releasing the unused art, and 3DR for the original artwork.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Wed Feb 15, 2017 6:36 am

Looks fluid and wonderful! Still might able to make melee animation out of it!
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[SPRITES] Spriting Carnival!!

Postby GENTEK » Wed Feb 15, 2017 8:38 am

Captain J wrote:Looks fluid and wonderful! Still might able to make melee animation out of it!
A battery reloading could be cool too! :D
Last edited by GENTEK on Wed Feb 15, 2017 9:20 am, edited 4 times in total.
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Re: [SPRITES] Spriting Carnival!!

Postby nakkemake » Wed Feb 15, 2017 8:53 am

Mr.Enchanter wrote:Seen a few Pulse Rifles here and there, and I've not been satisfied, so as usual when I do sprites, I wanted to improve on existing assets. I may or may not finish the other frames, which is becoming a common theme for me, oh well I guess. Model by pepedrago on Sketchfab, hands are from Hacx (Banjo). Size is 320x200, may look a bit small, but it looks good in-game to me.

ImageImageImage

Screenshot from willkuer's Aliens (USCM) weapons (Alpha 7) which I threw the sprite into for ease's sake.
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But how would it look if centered? :wink:
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Wed Feb 15, 2017 11:31 am

stationaryzombie.PNG
Stationary Machine gun i thought for wolf3d sprite back from many years ago. And now i finally finished it!

Yeah, it lacks doom graphic, please mind this!
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Re: [SPRITES] Spriting Carnival!!

Postby Skelegant » Wed Feb 15, 2017 7:32 pm

I doomyfied it a little for you :)
CJ_gun.png


and something inspired by Weasel's new tumblr avatar
Image
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Re: [SPRITES] Spriting Carnival!!

Postby JoeyTD » Wed Feb 15, 2017 8:54 pm

Madness is a hell of a drug.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Wed Feb 15, 2017 11:02 pm

Skelegant wrote:I doomyfied it a little for you :)
CJ_gun.png


and something inspired by Weasel's new tumblr avatar
Image
Excellent, now this is really nice! Also gotta love his new avatar! :laff:
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Re: [SPRITES] Spriting Carnival!!

Postby zrrion the insect » Thu Feb 16, 2017 1:25 am

A hazmat suit kinda based on the doom 3 hazmat zombies.
Image
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Re: [SPRITES] Spriting Carnival!!

Postby DIMOShunter » Thu Feb 16, 2017 1:44 am

so, I riped heavy assault rifle
7.png
HAR27.gif
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Re: [SPRITES] Spriting Carnival!!

Postby Orka » Thu Feb 16, 2017 2:29 am

Just some edits of Captain J's multi-barreled cannon-thing... :)
Image
(Credits to Captain J, and to Sgt. Shivers for the original resource)
Last edited by Orka on Thu Feb 16, 2017 3:36 am, edited 2 times in total.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Thu Feb 16, 2017 2:34 am

If you're talking about MCS Mk.4 I made from many years ago, i didn't actually. The original resource were taken from Sgt. Shivers, if i can remember.
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Re: [SPRITES] Spriting Carnival!!

Postby Orka » Thu Feb 16, 2017 3:46 am

Thank you for the information, I edited the post. :-) Anyways I credit you first because I edited this gun from your edit. :-D
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Re: [SPRITES] Spriting Carnival!!

Postby DavidN » Thu Feb 16, 2017 6:30 am

Something possessed me to try a new weapon - here's an industrial hammer thing meant to resemble the Flak Cannon from Unreal Tournament. It's Frankensteined together from the plasma gun and heavy chaingun by Eriance!

Image

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Feels great in-game, but I haven't quite nailed the Doom look for the pickup and I'm not sure about the muzzle flash - I wanted it bigger but it looks stupid when stretched. Anyone have any techniques?
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Re: [SPRITES] Spriting Carnival!!

Postby nakkemake » Thu Feb 16, 2017 6:39 am

I like it already.
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