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Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 1:00 pm
by Arch-vile90
Mr.Enchanter wrote:More work on the Nailgun mode for the Project Brutality HMG Autocannon.
Image
ImageImage
imgur fucked the color so the transparency is gone, but the main sprites have em.


I preferred the previous model (not THAT Present in PB 03.02, god ....), it seemed Much More badass, but finally also this version is taking on the right side of the badass guns!

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 1:09 pm
by ThrashfanBert1994
my update now a new kinked out look

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 1:13 pm
by Luigi2600
Remember Josef Menegle? Here was my attempt at making him.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 1:25 pm
by NullWire
The nailgun mode looks great, what about to make a tertiary fire mode in that that shoots (like an shotgun) the nails? like the one from Quake 3 arena

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 1:28 pm
by Luigi2600
forgot this

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 2:01 pm
by Mr.Enchanter
Arch-vile90 wrote:
Mr.Enchanter wrote:More work on the Nailgun mode for the Project Brutality HMG Autocannon.
snip
snip snip
imgur fucked the color so the transparency is gone, but the main sprites have em.


I preferred the previous model (not THAT Present in PB 03.02, god ....), it seemed Much More badass, but finally also this version is taking on the right side of the badass guns!


This is just an optional upgrade mode for it, the other one that you saw is the main gun. Most of the guns are getting new upgraded modes, so keep an eye out, you'll see my handiwork a lot more in PB in the new release than the last.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 2:50 pm
by wildweasel
GAA1992 wrote:Stuff:

Image - Scope on the ww-Nazis! FG-42. I don't know the original gun author, but credit the scope to Captain J.

Zik is correct, the original model came from Day of Defeat. I drew new (more historically accurate) sights on it.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 3:20 pm
by Mr.Enchanter
Now that the HMG is done, I'm starting on the Railgun again, added the battery from my D64 Railgun.

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Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 3:38 pm
by osjclatchford
Mr.Enchanter wrote:Now that the HMG is done, I'm starting on the Railgun again, added the battery from my D64 Railgun.

Image


now thats a railgun. I really love this. Although its not the same as its very reminiscent of the q3 railgun to me.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 3:51 pm
by Dr_Cosmobyte
That's a sexy railgun.

Some stuff more:

*EDITED, See below* - New kick i'm probably going to use. Credits to 3D Realms and Ninhil.

Image - Mixture between 64 Duke 3D submachinegun, pistol and Shadow Warrior's Uzi. Credits to 3d realms and me.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 4:05 pm
by NullWire
Mr.Enchanter wrote:Now that the HMG is done, I'm starting on the Railgun again, added the battery from my D64 Railgun.

Image


The new railgun scope is the definitive one..? :?

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 4:59 pm
by Dr_Cosmobyte
Finished the kicking frames.

Image


Edited with the centered Duke3d old kick, and added two extra frames. :)

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 5:01 pm
by wildweasel
The laces on the center-kick frame look very different from the laces on the other three kick frames.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 5:23 pm
by Dr_Cosmobyte
Well, i had to improvise because that's the shadow of the duke 64 kick :/

i will try to fix that, brb.


Finished, check original post. :)

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Dec 19, 2016 7:15 pm
by Mr.Enchanter
wildweasel wrote:The laces on the center-kick frame look very different from the laces on the other three kick frames.


Yeah I noticed that too... There was some weird coloring on the shoes as well, desaturated the shoes and edited the shading a bit.
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