[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby osjclatchford » Tue Nov 08, 2016 7:26 am

Mr.Enchanter wrote:
The scope?

also...
Image
no the muzzle and bodywork on the left side.
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Re: [SPRITES] Spriting Carnival!!

Postby Mr.Enchanter » Tue Nov 08, 2016 7:52 am

osjclatchford wrote:
Mr.Enchanter wrote:
The scope?

also...
Image
no the muzzle and bodywork on the left side.


Sweet, thanks for letting me know.

PB Rocket Launcher upgrade, sight modified from the D4D lock on mod sprite.
Image
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Tue Nov 08, 2016 12:32 pm

Got the walking animation done. This took me three or four days, so imagine the rest of the rotations and frames. :P
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Re: [SPRITES] Spriting Carnival!!

Postby Mr.Enchanter » Tue Nov 08, 2016 1:20 pm

Carbine Dioxide wrote:Got the walking animation done. This took me three or four days, so imagine the rest of the rotations and frames. :P


Really clean, looks nice.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Tue Nov 08, 2016 1:29 pm

I think i forgot to add the extra sprite for .500 magnum of mine.
500speedloader.png
Now it went more useful, i think.
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Re: [SPRITES] Spriting Carnival!!

Postby Doomguy5th » Tue Nov 08, 2016 10:34 pm

Trying to make Iron sights for the Doom IV Repeater that Neccronixis did. Yes, I know, make a bit more smooth, and give it a yellow/greenish kind of color instead of white. Any other suggestions though? (yes, the Repeater/Burst Rifle in Doom IV multiplayer had an option to zoom in and shoot semi auto, if you didn't know)

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Spoiler: "Original Screenshot by MisterEnchanter"
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Re: [SPRITES] Spriting Carnival!!

Postby Ringman » Wed Nov 09, 2016 7:11 am

Kullenberg wrote:But yes, at the end of the day it's just a preference. I think some of the vanilla doom sprites are a bit too simple in their shading (the imp comes to mind) but I'd like to aim for something in between.


I just quickly did a palette swap with some slight adjustments here and there of the imp, and I don't think it looks too bad, vanilla shading and all.
impsheet.gif
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Re: [SPRITES] Spriting Carnival!!

Postby Dr_Cosmobyte » Wed Nov 09, 2016 8:55 pm

I started a new vanilla project and just made this chainsaw, but i'm not sure if it will get to the final version.

Image

The bottom image was just a base in case people wanted to test different blades.
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Re: [SPRITES] Spriting Carnival!!

Postby TheNightATK300 » Wed Nov 09, 2016 9:35 pm

Everybody gets some nice sprites. But, I don't know how to sprite. Even though this is a thread for showing off sprites, I wanted to sprite my own weapon. Though I don't know how.

But anyway, all of you got some nice sprites!
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Wed Nov 09, 2016 10:16 pm

You can be good at spriting if you can study by making your own, like us. You might search some tutorials in this forum or in google. Good luck!
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Re: [SPRITES] Spriting Carnival!!

Postby Skelegant » Thu Nov 10, 2016 12:15 am

Here's something from a project I'm hoping to start at some point (maybe once I finish some of my other projects lol)
Image
tiny little flamethrower is tiny
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Re: [SPRITES] Spriting Carnival!!

Postby DoomKrakken » Thu Nov 10, 2016 2:39 am

TheNightATK300 wrote:Everybody gets some nice sprites. But, I don't know how to sprite. Even though this is a thread for showing off sprites, I wanted to sprite my own weapon. Though I don't know how.

But anyway, all of you got some nice sprites!


Start with sprite editing. GIMP is a highly useful tool for helping with that. :D
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Re: [SPRITES] Spriting Carnival!!

Postby Dr_Cosmobyte » Thu Nov 10, 2016 3:08 am

TheNightATK300 wrote:Everybody gets some nice sprites. But, I don't know how to sprite. Even though this is a thread for showing off sprites, I wanted to sprite my own weapon. Though I don't know how.

But anyway, all of you got some nice sprites!


I use GIMP on every work i do. It's not the only way but you can pull something out with any tool if you have some good ideas. See that chainsaw i did up there? GIMP. The secret is to play around and experience all the functions before doing objective works. Having a good memory for game sprites might help as well. Check out spriters resource site to find some material. Then download some editor of your choice and bingo!
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Re: [SPRITES] Spriting Carnival!!

Postby JoeyTD » Thu Nov 10, 2016 9:19 am

redux time
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Thu Nov 10, 2016 9:25 am

Not as readable as I'd like it to be, but whatevs.
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