[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby Ryan Cordell » Fri Oct 14, 2016 3:23 pm

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Re: [SPRITES] Spriting Carnival!!

Postby Clownman » Fri Oct 14, 2016 3:28 pm

JoeyTD wrote:I don't remember who made the original angle supershotgun sprite.

"Angled Doom" needs to be a collab.
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Re: [SPRITES] Spriting Carnival!!

Postby VriskaSerket » Fri Oct 14, 2016 5:02 pm

Big Fortress Gun
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Re: [SPRITES] Spriting Carnival!!

Postby Mr.Enchanter » Fri Oct 14, 2016 6:12 pm

Carbine Dioxide wrote:
RSSwizard wrote:You know... I just borrow the skull for 20 minutes and suddenly somebody starts getting AAAGITATED about it.


I don't think he was AAAGITATED, it just seemed like a suggestion to me.


Indeed it was.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Fri Oct 14, 2016 9:36 pm

JoeyTD wrote:I don't remember who made the original angle supershotgun sprite.
the stock part is bit massed up, but glad i can see this beauty.
Ryan Cordell wrote:Image
Finally we are seeing it centered, huh? Thanks for that!
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Re: [SPRITES] Spriting Carnival!!

Postby eppn5 » Sat Oct 15, 2016 12:05 am

ImageImage
These are my first Doom-related spriteworks that I edited from Mike12's rifle back in 2015.
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Re: [SPRITES] Spriting Carnival!!

Postby ZioMcCall » Sat Oct 15, 2016 3:26 am

VriskaSerket wrote:Big Fortress Gun
Image


Hmmm,dunno for witch weapon of TF2 could be a cool reskin.
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Re: [SPRITES] Spriting Carnival!!

Postby Mr.Enchanter » Sat Oct 15, 2016 5:24 am

eppn5 wrote:ImageImage
These are my first Doom-related spriteworks that I edited from Mike12's rifle back in 2015.


hnnnnnnnnnnnng
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Re: [SPRITES] Spriting Carnival!!

Postby Undead » Sat Oct 15, 2016 10:24 am

JC Denton. Based on scalliano's scientist skins.

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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sat Oct 15, 2016 10:37 am

His boot has some weird white stain there. But he's still looking cyber-rad.

EDIT:
simpletonnn wrote:Image
super super shotgun
Great concept, but lacks quality. I don't think the barrel doesn't spin like this way if you aimed for minigun-style barrels.
Last edited by Captain J on Sat Oct 15, 2016 11:43 am, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!

Postby Undead » Sat Oct 15, 2016 10:40 am

I tried to make it look like leather shine. https://25.media.tumblr.com/bbc123c7c9f ... o1_500.png
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Re: [SPRITES] Spriting Carnival!!

Postby simpletonnn » Sat Oct 15, 2016 11:20 am

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super super shotgun
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sat Oct 15, 2016 11:48 am

undead003 wrote:I tried to make it look like leather shine.
Still not shiny enough if you tell me. And here's the fix i wanted to try;
Denton2.PNG
Denton2.PNG (3.53 KiB) Viewed 379 times
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Re: [SPRITES] Spriting Carnival!!

Postby Undead » Sat Oct 15, 2016 12:01 pm

Good work.
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Re: [SPRITES] Spriting Carnival!!

Postby BFG » Sat Oct 15, 2016 2:31 pm

I wanted to finish the unused Blake robot sprite for a Wolf 3D mod boss, and tried to think of a way that the sewer creature from Dark Forces could be used in a Doom map, without it popping out of a liquid texture, it would move around like that slime monster in Corr7
Untitledb.png
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