[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Uber-Violence » Sun Sep 11, 2016 1:14 pm

Image

Figured I'd hop on that Doom 64 train, this is a D64 universe version of the nail gun from Quake. It needs some work, but it's a start.
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Re: [SPRITES] Spriting Carnival!!

Postby demo_the_man » Sun Sep 11, 2016 3:03 pm

Gez wrote:
zrrion the insect wrote:Image
I have made a thing.

So it needs to have a timer to disable the automap powerup once the batteries are drained (after about 30 seconds). Also it needs to prevent the use of all high tech weapons, because they are not compatible.

Nah, that looks like a apple 2, back before apple did a lot of its shenanigans
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Re: [SPRITES] Spriting Carnival!!

Postby Tapwave » Sun Sep 11, 2016 4:48 pm

Uber-Violence wrote:Image

Figured I'd hop on that Doom 64 train, this is a D64 universe version of the nail gun from Quake. It needs some work, but it's a start.

Oh man. That's sexy. Makes me want to do spliceups like I did with the strife weapons a while back.
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Re: [SPRITES] Spriting Carnival!!

Postby wildweasel » Sun Sep 11, 2016 5:04 pm

demo_the_man wrote:Nah, that looks like a apple 2, back before apple did a lot of its shenanigans

I dunno, Apple very much had shenanigans even back then - read up on the ill-fated Apple III sometime. =P
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sun Sep 11, 2016 11:45 pm

It were got worse than samsung galaxy phone battery explosion, hmm?
Uber-Violence wrote:Image
Figured I'd hop on that Doom 64 train, this is a D64 universe version of the nail gun from Quake. It needs some work, but it's a start.
Seems like an auto cannon to me, not nailgun!
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Re: [SPRITES] Spriting Carnival!!

Postby MetallicaSepultura » Mon Sep 12, 2016 6:06 am

some ammo renders for the Angst Rahz Revenge TC


  • 5,56 clip (light rifle and light MG ammo)Image
  • Box of clipsImage
  • Energy Cylinder (Railgun Ammo)Image
  • Box Of CylindersImage
  • Harpoon (Harpoon Gun Ammo)Image
  • Box Of HarpoonsImage
  • Gatling Loader (Gatling Ammo)Image
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Re: [SPRITES] Spriting Carnival!!

Postby CWolf » Mon Sep 12, 2016 7:35 am

Image
this shitty feel when you realize you MUST use 3D, not do it handmade individually.

Takes more than week for back-angled rotation.
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Re: [SPRITES] Spriting Carnival!!

Postby osjclatchford » Mon Sep 12, 2016 7:54 am

Uber-Violence wrote:Image

Figured I'd hop on that Doom 64 train, this is a D64 universe version of the nail gun from Quake. It needs some work, but it's a start.


just wow!
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Re: [SPRITES] Spriting Carnival!!

Postby Tapwave » Mon Sep 12, 2016 10:06 am

Made some hideous stuff using Marty Kirra resources.
Image Image
I like how the pistol turned out.
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Re: [SPRITES] Spriting Carnival!!

Postby Galaxy_Stranger » Mon Sep 12, 2016 12:56 pm

MetallicaSepultura wrote:some ammo renders for the Angst Rahz Revenge TC
  • 5,56 clip magazine(light rifle and light MG ammo)Image
  • Box of clips magazinesImage
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Re: [SPRITES] Spriting Carnival!!

Postby Tapwave » Mon Sep 12, 2016 1:29 pm

I liked the pistol so much that I did a full sheet for it, using Minigunner and TorridGristle's red/Black hands.
Image
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Re: [SPRITES] Spriting Carnival!!

Postby Slax » Mon Sep 12, 2016 2:14 pm

That muzzle flash, man. Muzzle burn. Muzzle flame.
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Re: [SPRITES] Spriting Carnival!!

Postby Tapwave » Mon Sep 12, 2016 2:20 pm

Slax wrote:That muzzle flash, man. Muzzle burn. Muzzle flame.

I took it from a thing Jimmy cleaned up, I needed something red and fiery, and I think it works just fine. :p

By the way, I frankensteined one of Breadbagfly's frankenstein gun with another frankenstein gun to make a frankenstein gun.
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Re: [SPRITES] Spriting Carnival!!

Postby Warhawk » Mon Sep 12, 2016 3:56 pm

Doom 64-style Rifle?
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Re: [SPRITES] Spriting Carnival!!

Postby JoeyTD » Mon Sep 12, 2016 7:12 pm

Clean Doom
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