[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

TBH, only single pistol sprite would be enough to make it akimbo. Because, you can turn it left or right after all.
User avatar
VriskaSerket
Posts: 436
Joined: Sun Apr 19, 2015 3:44 pm
Preferred Pronouns: He/Him
Location: 6th Layer of the Abyss
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Captain J wrote:TBH, only single pistol sprite would be enough to make it akimbo. Because, you can turn it left or right after all.
Depends on what pistol and how much detail is visible. On some handgun models the gun doesn't look the same on the other side.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

I do aware that. But i was talking about the pistol with same sides, Foption's pistol.
User avatar
YukesVonFaust
Posts: 1343
Joined: Mon Feb 09, 2015 9:00 am
Location: in an undisclosed location that is the philippines

Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

GAA1992 wrote:A quick one (while he's away):

Hope you like this one. I used a screenshot from a centered counter strike mod on the top of the freedoom pistol and a little touch from Prime Target thanks to Dynamo. I still prefer shiver's beretta, though.

Pickup Sprite from Resident Evil 3.

Image
Can you do an Angled Version? it looks nice.
User avatar
Kinsie
Posts: 7401
Joined: Fri Oct 22, 2004 9:22 am
Graphics Processor: nVidia with Vulkan support
Location: MAP33
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Kinsie »

Minigunner wrote:I have other weapons in progress:
Spoiler:
and my chaingun submission for DUMP 3 (truecolor and sans reload).
I've been working towards doing the whole arsenal myself, but we'll see what happens. :P
I am very interested in this for a possible future project. Do keep us posted!
User avatar
Dr_Cosmobyte
Posts: 2759
Joined: Thu Jun 04, 2015 9:07 pm
Location: Killing spiders.

Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

IMX wrote: Nice work!
Thanks a lot man!
YukesVonFaust wrote: Can you do an Angled Version? it looks nice.
Thanks! I'll give it a try tonight!
User avatar
HMNuke93
Posts: 64
Joined: Sun Apr 21, 2013 4:05 am
Location: Deadside, Marrow Gates

Re: [SPRITES] Spriting Carnival!!

Post by HMNuke93 »

Hexen fighter variants made ages ago:

Image

the red one is inspired by the Psx game Deathtrap Dungeon.
User avatar
Devianteist
Posts: 945
Joined: Wed Sep 24, 2014 4:07 pm
Location: Creating a SPACE HULK conversion!
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Devianteist »

Decided to take a go at making a weapon pickup sprite, and I must say I am very pleased. I tried to make it look like an Eriance-style sprite.

I politely ask that it not be used without my permission.

EDIT: To note, it is not a shotgun, but rather a rifle loaded with 9x19 Parabellum, via the handle, like a pistol or some SMGs (MP7 for example).
Attachments
RIVTX0.png
RIVTX0.png (860 Bytes) Viewed 1313 times
Last edited by Devianteist on Wed Jun 29, 2016 3:06 pm, edited 1 time in total.
User avatar
Redead-ITA
Posts: 439
Joined: Sun Dec 20, 2015 8:06 am
Location: At the Pizza Tower
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Redead-ITA »

Decided to sprite this For no reason whatsoever is free to use as long you ask permision and credit me
Ladies and gentleman i present to you a more magical 8 ball
Ladies and gentleman i present to you a more magical 8 ball
ExtraMagical8Ball.png (422 Bytes) Viewed 1276 times
User avatar
adamaH_oriH
Posts: 327
Joined: Thu Jul 23, 2015 8:10 am
Location: Mars Base

Re: [SPRITES] Spriting Carnival!!

Post by adamaH_oriH »

adamaH_oriH wrote:Image

FINALLY! after a LONG TIME, I finally finished the main sprites!

Here we have Hiro Hamada for Zdoom, the main sprites have him holding the 4th doctor's Sonic Screwdriver.
He replaces the Doomguy Marine.

His shirt is green because for players, green is what allows you to change the marine's colors.

the Walking frames took 4 days, the shooting frames took me 2 days, the pain sprites took me 2 hours, the Death sprites took me 3 days, the exploding into gibs took me 3 months, the 'death by dalek' sprites took me 40 minutes.

I used this as the main source for the 4th walking frame, then once I built the front frame out of it, I did all the other frames with few to no guides: http://davitsu.deviantart.com/art/Hiro- ... -507894620 WITH CREDIT TO BE GIVEN. Oh, wait, I already told the guy I was doing this.

Editors used to make these:
Photofiltre to resize the original sprite from the deviantart
everything else...

MICROSOFT PAINT!!! YES! I made all of those sprites in that amount of time using ONLY Microsoft PAINT!!!

EDIT: HAIR FIX, CENTER HAIR WAS REVERSED.

CREDIT:

Hiro Hamada: Disney, Himself
Doom: ID Software
Original Sprite: Davistu
Full Sprites: Me

I also Posted this to Deviantart. as is where I wrote the original info.: http://alexself-apocalypse9.deviantart. ... -613338485
OH! on the Hiro Hamada sprites I posted earlier:
they're practicaly free to use. as long as you credit the deviantart user i credited, Davidstu, and me.
YOU CAN:
-change the clothing
-change the weapon he's holding
-change his poses
-use him in custom wads. may it be a cameo, replace the player, or make him a helper character
-if you decide to give him shading, or what ever it is (I call it the Mazmon treatment) here is a template, still attempting to 'mazmon' the whole thing: Image

YOU MAY NOT:
-turn it into someone else
-use him in a wad as an enemy.

that's it. If you use him, you may or may not let me know. JUST PUT ME IN ZE CREDITS LIST!
User avatar
Carbine Dioxide
Posts: 1927
Joined: Thu Jun 12, 2014 3:16 pm
Location: Anywhere.

Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

Why not an enemy? I think I would have a more fun time killing him, to be completely honest. Just look at that gib animation! :P

I don't really want to bump the Doom Nukem spriting thread with just a color/minor shading edit, so this goes here instead.

Image

I just upped the saturation, then saw that, for some reason, the original centered sprites color scheme was not consistent with the rest of the sprites. I then sample colorized the centered sprite to be the same as the angled sprites. Is this even a sentence?

I might make frames with hands and a pump animation later on.

I really don't like the color scheme right now, but I have no other ideas of what colors to make it. If someone wants to color it in differently, be my guest. Just don't color outside the lines.
User avatar
adamaH_oriH
Posts: 327
Joined: Thu Jul 23, 2015 8:10 am
Location: Mars Base

Re: [SPRITES] Spriting Carnival!!

Post by adamaH_oriH »

Carbine Dioxide wrote:Why not an enemy? I think I would have a more fun time killing him, to be completely honest. Just look at that gib animation! :P
Cuz Hiro'z not Evil, nor is he a monster! =:) (unless you happen to be a Dalek)
if an enemy, assume a rather tough boss, cause the thing about Hiro...

He's to have a CRAPLOAD OF HIT POINTS :shock:

besides, what kind of weapon could kill 'im anyways? Bullets n shells are useless, don't get me started on cell energy! :wink:

OH! I have his sounds prepered. How do i post em?
User avatar
Carbine Dioxide
Posts: 1927
Joined: Thu Jun 12, 2014 3:16 pm
Location: Anywhere.

Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

How come this kid so power? If conventional ammunition can't even kill him, then is he even human?

Honestly, I think the stoner looking dude from BIG Hiroe Sicks has more character than the main protagonist. But then again, it's the only character I really cared about in that moovee.
User avatar
adamaH_oriH
Posts: 327
Joined: Thu Jul 23, 2015 8:10 am
Location: Mars Base

Re: [SPRITES] Spriting Carnival!!

Post by adamaH_oriH »

Carbine Dioxide wrote:How come this kid so power? If conventional ammunition can't even kill him, then is he even human?
You would think...
even tough internet don't know it...
Spoiler:
Hiro has a back story that only a few, plus me, know about... And what a HECK of a backstory it is!

I'm left to assume this: stoner dude=Fred?
If you want me to, I'll tell you how in gods name sir H. Hamada is so OP... in a PM
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Carbine Dioxide wrote:I don't really want to bump the Doom Nukem spriting thread with just a color/minor shading edit, so this goes here instead.

Image
I'll be honest, i thought it was an assault rifle for the first time i saw it.
Post Reply

Return to “General”